I really don’t like the movement restriction on heavy swings, its just bad… I try never to use it now and when I do think I have that chance to use it, it often misses due to the enemy moving ever so slightly and I end up dying because of it.
I don’t notice a problem with the hitboxes so much except when it comes to the Kukri… not even sure if its a hitbox or range issue though. Same with the Katana, feels more like a range issue than hitbox related.[/quote]
I think just everything needs to be adjusted to be just right. Because pretty much every melee weapon has some sort of problem to it that just messes it up. There’s a reason why people like Beckhill knife now because the timing is great, there isn’t much penalty, even on the heavy attack and the animation feels fine.