there are different rock models available… but those i could find don’t really fit my needs .
battery_rocks and seawall_rocks are way too chisel(l)ed to look like erratic blocks, on the
other hand the rocks one can find in rocks_sd are smooth but way too bright :banghead:
apart from rock_desert[…].jpg and rock_snow[…].jpg there are rock_temperate[…].jpg
textures to be found in the same folder - and those temperate texes are those i need. is
there any way to apply the temperate texture to the rock models?
sock wrote in maggumaster’s simpson screenshot thread:
but when doing a search i came around hummer’s raiders thread where he used the
remap shader command in scripts dynamically influencing shaders in the game world -
which isn’t exactly my purpose. i just want to change the tex once
the whole thing gets me little mapping noob slightly confused… all i need are temperate
rock models :disgust: but if there’s no way i obviously have to make my own…
and - as always - i’m quite sure the solution is somewhat simple, doh!
:moo:
(love that one)
(really)
for those who
