change med pack healing amount


(NovaPrime) #1

Is there a way to change the amount of healing done by a medpack from a cvar in etpub?


(twt_thunder) #2

No, I dont think so


(Micha) #3

I found some stuff in my supply.script
This will create a health and ammo cabinet. Maybe you can change the “healthtotal” amount.

// ---------------------------
// Axis command room health+ammo
// ---------------------------
// TOI
//create
//{
//classname “trigger_objective_info”
//scriptname “axis-command-room/health+ammo/TOI”
//target “axis-command-room/health+ammo/CM-marker”
//customimage “gfx/limbo/cm_healthammo”
//shortname “Health and Ammo Cabinets”
//track “the Health and Ammo Cabinets”
//spawnflags “35”
//origin “-8 2368 160”
//mins “-56 -240 -64”
// maxs “56 240 64”
//}

  // CM Marker
  //create
  //{
  	//classname "misc_commandmap_marker"
  	//scriptname "axis-command-room/health+ammo/CM-marker"
  	//targetname "axis-command-room/health+ammo/CM-marker"
  	//origin "-8 2368 160"
  //}
  // Health
  create
  {
  	classname "misc_cabinet_health"
  	scriptname "axis-command-room/health-cabinet"
  	targetname "axis-command-room/health-cabinet"
  	origin "-8 2136 96"
  	angle "90"
  }
  
  create
  {
  	classname "trigger_heal"
  	scriptname "axis-command-room/health-cabinet/trigger"
  	target "axis-command-room/health-cabinet"
  	healtotal "400"
  	origin "-8 2136 96"
  	mins "-27 0 0"
  	maxs "27 25 64"
  }
  
  // Ammo
  create
  {
  	classname "misc_cabinet_supply"
  	scriptname "axis-command-room/ammo-cabinet"
  	targetname "axis-command-room/ammo-cabinet"
  	angle "-90"
  	origin "-28 2596 96"
  }
  
  create
  {
  	classname "trigger_ammo"
  	scriptname "axis-command-room/ammo-cabinet/trigger"
  	target "axis-command-room/ammo-cabinet"
  	ammototal "20"
  	origin "-28 2596 96"
  	mins "-27 -25 0"
  	maxs "27 0 64"
  }
  
  		// Health
  create
  {
  	classname "misc_cabinet_health"
  	scriptname "health-cabinet"
  	targetname "health-cabinet"
  	origin "2335 776 225"
  	angle "0"
  	model "models/mapobjects/supplystands/stand_health.md3"
  }
  
  create
  {
  	classname "trigger_heal"
  	scriptname "health-cabinetr"
  	targetname "health-cabinetr"
  	target "health-cabinet"
  	healtotal "400"
  	origin "2335 776 225"
  	mins "-27 -25 0"
  	maxs "27 0 64"
  }
  
  		create
  		{
  		scriptname "health-cabinetempty"
  		targetname "health-cabinetempty"
  		origin "2335 776 225"
  		classname "misc_gamemodel"
  		angle "0"
  		mins "-20 -8 -25"
  		maxs "20 8 25"
  		contents "1"
  		clipmask "1"
  		model "models/mapobjects/supplystands/stand_health_damaged.md3"
  		}
  		create
  		{
  		scriptname "scrf_ammo"
  		targetname "scrf_ammo"
  		origin "2728 930 225"
  		classname "misc_cabinet_supply"
  		angle "-90"
  		mins "-20 -8 -25"
  		maxs "20 8 25"
  		ammototal "12"
  		modelscale "1"
  		contents "1"
  		clipmask "1"
  		model "models/mapobjects/supplystands/stand_ammo.md3"
  		}
  	
  		create
  		{
  		scriptname "scrf_ammotr"
  		targetname "scrf_ammotr"
  		classname "trigger_ammo"
  		target "scrf_ammo"
  		origin "2728 930 225"
  		mins "-45 -45 -25"
  		maxs "45 45 25"
  		ammototal "12"
  		ammorate "1"
  		contents "1"
  		clipmask "1"
  		}
  		create
  		{
  		scriptname "scrf_ammoempty"
  		targetname "scrf_ammoempty"
  		origin "2728 930 225"
  		classname "misc_gamemodel"
  		angle "-90"
  		mins "-20 -8 -25"
  		maxs "20 8 25"
  		contents "1"
  		clipmask "1"
  		model "models/mapobjects/supplystands/stand_ammo_damaged.md3"
  		}

(Mateos) #4

Problem is that this is a ETPro Create command, not edit…

You may try a combo of removing/creating it, here’s the guide:
http://wolfwiki.anime.net/index.php/Map_scripting