change k:d to k:d|r


(thisisbossi) #1

(can’t quite discern where to put feature requests… so going here)

I’d love if the end-game kill:death ratio could be modified to kill:death|revives. It’s tricky trying to parse together medals to gauge how I did as a medic, and would help make us feel a bit more useful in the end-game run-downs (though I’ll admit that being top of my team with 0:3 has its charm)


(Ghosthree3) #2

The problem with sticking it on the scoreboard imo is that unlike everything else printed there not everyone can add to it. Dunno, just feels like it doesn’t fit to me. Happy for it to be written somewhere else on the end screen though.


(thisisbossi) #3

@ghosthree3 hmm- didn’t quite follow: not everyone can add to it?


(AirborneVolley) #4

To be honest, kdr doesn’t really matter and the main task as a medic is to stick with its teammates and focus on keeping them healthy, while you take down several enemies too. If you’re first of your team with a negative kdr, it means you played well as in doing objectives and taking care of the team. I agree with you that they should display the number of revives for a medic on the scoreboard.


(Ghosthree3) #5

Not every class can get it past 0 so it’s essentially wasted space in those cases.

It’s not a big deal, just my autism acting up.

Also how far do you go, should it also show how many plants/repairs engineers got?


(CCP115) #6

Not every class can get it past 0 so it’s essentially wasted space in those cases.

It’s not a big deal, just my autism acting up.

Also how far do you go, should it also show how many plants/repairs engineers got?[/quote]

Everyone can help up, don’t those count as revives?
Has your autism won an Oscar yet, or is it being Leonardo DiCaprio.


(N8o) #7

Not every class can get it past 0 so it’s essentially wasted space in those cases.

It’s not a big deal, just my autism acting up.

Also how far do you go, should it also show how many plants/repairs engineers got?[/quote]

Everyone can help up, don’t those count as revives?
Has your autism won an Oscar yet, or is it being Leonardo DiCaprio.[/quote]

I don’t know if I want to laugh or be offended for Ghost by this…?


(greatFactory) #8

Not every class can get it past 0 so it’s essentially wasted space in those cases.

It’s not a big deal, just my autism acting up.

Also how far do you go, should it also show how many plants/repairs engineers got?[/quote]

Everyone can help up, don’t those count as revives?
Has your autism won an Oscar yet, or is it being Leonardo DiCaprio.[/quote]

I don’t know if I want to laugh or be offended for Ghost by this…?[/quote]

autism is fun. why else would so many comical characters have autistic traits like mr bean and many others


(Sussepus) #9

on the scoreboard they should just show score.
on the stats page they should show advanced stats like k/d, revives, objectives attacked/ defended , heals, ammo given, spottings etc.


(Feley) #10

Better to add K/D/A than K/D/R… There are games when you have a lot more assists than kills…


(Draza) #11

Yeah, specially this game.

Fighting against Fragger: Combat assist 149 XP