Ah well, I guess I’m almost the only one who really thought they were the best part of the game, so I won’t hold out hope for them creating more of them.
I don’t think the rest of the game was particularly bad, it just wasn’t special enough to hold my attention. For me, the challenges were the underdeveloped yet redeeming feature of an otherwise unremarkable game. Obviously most players here don’t agree, and that’s cool.