I havent bought the game yet, due to me having alot of exams nowadays (been spending alot of time doing “research” about the game, so I could just as well by and play it!). Definitely going to! From what I’ve been reading on different forums, it seems that the game could end up losing alot of players, due to the fact that it doesn’t have the “carrot” that alot of players have gotten used to, mainly because of CoD. All of said players seem to think the only solution is the “ADD MORE LEVELS! PRESTIGE!” etc.
I think that the game would benifit from having some kind of “carrot”, but definitely not the prestige, lvl kind. Adding elements in the game that can keep the players that doesn’t want to stick around for a long time solely for the gameplay, will in the long run make it a better game for everyone.
My suggestion is (instead of having more levels, prestige etc), have challanges that rewards different clothing/accessories.
In my opinion, it should be challenges that enhances teamwork (which is what the game is about), and berhaps things that happenes kind of “random”.
A couple of challange suggestions:
- Finish an objective in a short amount of time
- Get X amount of kills while “fully” buffed
- Get X amount of xp while defending an objective
- Get a 3+ kills in a short amount of time
- Hack X number off controlposts
etcetc
In my oppinion, the rewards should have some coherence to the challenge, but that would be hard to implement to ALL off the challenges
As mentioned, I have no actual in-game experiense yet, but this is things I think would add something.
Discuss, flame, whatever, response will be appreciated 

) Im not talking about the challanges that give you weapon attachements (Not sure about the names, “parkout this” “be more objective” ?)