cg_specSwing o_O?


(bani) #1

/me pokes digibob :poke:

cg_specSwing

its defined in cgame, but appears to do nothing. :suspicious:

what was it supposed to do?


(bacon) #2

It would set up a playground swing so that specs could do something!!!


(ildon) #3

You totally stole that from me in #splashdamage.

Actually you probably came up with it on your own because i’m not creative at all :frowning:


(digibob) #4

Sounds like an OSP feature that never got fully added.


(Wils) #5

It was going to be a toggleable cvar for the spectator chase cam, to determine whether it followed the player rigidly (as in at a fixed position, configurable by the spectator by using their normal movement controls to rotate around the player) or if it swung behind the player being spectated, kinda like a camera on a bit of bendy plastic and/or string*.

  • This may not be accurate, mostly because I just made it all up hoho

(pgh) #6

Sounds as if it could be right tho, else it could be used to ‘swing’ round the player freely in circles. Kinda like the Cloud Camera man from Mario 64 :smiley:


(bani) #7

rhea tells me it was a 3rd person swing camera for spectators, but SD removed it “for fear of cheating” o_O


(digibob) #8

Jason is a lying cheating toerag… runs


(jah) #9

lol @ digibob

imo this would be cool feature for ET-TV/demo viewer bani :slight_smile:

at least while watching games u can’t cheat :smiley:


(pgh) #10

Also some sort of CoD killcam for ETTV or a Demo Viewer. Would love the ease of making a base rush killing all in site, running for objective then bang. Sniped from a distance only to see that the player you didnt gib was revived and pot shotted ya at the last second with like 20hp. hoho :x Would make for a really handy feature when creating movies too, would no longer need say 2 demos for an NME’s point of view.


(DG) #11

pgh, I gather Extended Demo Viewer from RTCW will be included in ETPro 2.1, fro my breif use of it in RTCW I imagine with that it should be possible to do a “killcam” for demos, at least to manually create the effect for making movies.


(pgh) #12

woo. woo. :>