CG_register Graphics


(PhP) #1

hey im bussy whit a new map
i made alot of my own texttures causeits a modern map
i compiled my map to bsp
no leaks right coords
everything good i startup my map but its gose back to main menu and i get the error
CG_registerGraphics: to many inline models: 334
what dose it mean and how do i fix this


(G0-Gerbil) #2

Probably means you’ve got too many models?
Are you using misc_model or misc_gamemodel?
if you use misc_model then it won’t count as an entity because it’s compiled into the map.
You only really need to use misc_gamemodels when they move or can be made visible / invisible by scripting.


(PhP) #3

i first made everything of caulk then i wanted to add my textures so i unziped the textures out of pak0 and added a new folder to it mycustommaps there i put my ownd textures in i added textures and nothing else no game models or those radiant see my textures as a game model?[/u]


(RR2DO2) #4

You’ve got too many brush based game entities in your map (such as doors, func_explosives etc)


(PhP) #5

yes i have alot of windows is there a way to turn max off or do i need to change all the windows


(RR2DO2) #6

max is fixed, so changing windows it is


(PhP) #7

oh ok wel thanks for helping man:)