CETPUB open beta


(zhap) #1

CETPUB is an etpub derivative with a built-in anticheat made by us, etace team. To be more precise, it’s a clean etpub mod with an anticheat. It’s not ETACE - it has no competition tweaks, no gameplay changes compared to the latest etpub version. We will use it to test and improve the anticheat and then, if it proves to be good, we will implement it into etace and continue its development.

If everything goes fine, we will make server files avaliable to public for those who want to use it on their servers.

Please submit feedback and report bugs/crashes on the CETPUB/ETACE forum.

So, without further waiting, please connect to our server at the following IP address: 78.129.196.30:31000

Before connecting please enable www downloads by typing this command into your console: cl_wwwdownload 1 ; cl_allowdownload 1

We would like to use this chance to thank the company which sponsors us with a public server: YCN-GAMING.COM

If you find cheats undetected by our anticheat, please submit them to chaplja@gmail.com

P.S. ETPUB project has been revived by us and we are now working on it as well with other developers (including some original ones). More info here: http://etace.org/?q=node/50


(calipso) #2

congratulations for your work, and wish you good luck into future development of etace.


(dutchmeat) #3

Could you explain how the anticheat works, what files are required by the client, how does the mod communicate, etc.


(zhap) #4

to you, as an end user, it is nothing different compared to playing ANY other mod (etpro, jaymod, etpub, noquarter, …)

how the anticheat works i can’t tell you, sorry. it is built into the mod itself and like i said, acts like any other mod

the anticheat is still in development, but i’m proud to say that we already detect many cheats out there, both private and public - and we’re still thinking of new ways and methods for detecting and making creation of cheats much harder every day.

this is also the first true linux anticheat for ET (PB does not detect any cheats on the nix platform) :wink:


(dutchmeat) #5

So as an end user, I wouldn’t know if you would be spreading virusses or spyware with your “anticheat software”.


(zhap) #6

exactly like that. if we wanted to, we could include a virus/trojan in the mod which would steal all your passwords, erase all your data and use your box for a DoS (which we of course don’t do)

now that we cleared that part, please tell me what makes it different from ANY other mod in ET? just like with anything on the internet: only download/run stuff you trust. if you don’t trust us, don’t play our mod, it really can’t be any more simpler. i don’t use punkbuster for a long time already because i don’t trust it… i can’t play on most of the servers, but it’s my own decision. nobody is forcing me to do it that way

you do, however, have our word that the mod is clean and does no harmful operations. we’re doing the mod for people who beleive we truly want to provide the community with an anticheat that is actually maintained and updated regularly. if you’re not one of them, fair enough


(dutchmeat) #7

Well, the fact that your mod is accessing files, and or processes.


(zhap) #8

we are not, stop spreading false information. i wonder how you came to that conclusion

if you have no idea what you’re talking about, rather stay silent than this


(dutchmeat) #9

[QUOTE=zhap;177068]we are not, stop spreading false information. i wonder how you came to that conclusion

if you have no idea what you’re talking about, rather stay silent than this[/QUOTE]

I’m assuming this because you don’t give any information on how the software works.


(zhap) #10

well, you are assuming wrong. what the anticheat does and how it works is not going public for obvious reasons… what would be the point of an anticheat if everyone knows what it does?


(dutchmeat) #11

If it’s a good anticheat, then it wouldn’t be a problem. But I guess yours has its issues.


(zhap) #12

name me one good anticheat that published what it does


(dutchmeat) #13

ssClient/ssServer


(zhap) #14

well, sorry to disappoint you, but it isn’t good

do you actually have any idea how cheats work? have you ever tried creating one? have you ever tried creating an anticheat?

now i will feel free to assume your answer is no, no and no. to all 3 questions. if i’m correct, how could you possibly be in a position to claim our AC isn’t good


(dutchmeat) #15

[QUOTE=zhap;177077]well, sorry to disappoint you, but it isn’t good

do you actually have any idea how cheats work? have you ever tried creating one? have you ever tried creating an anticheat?

now i will feel free to assume your answer is no, no and no. to all 3 questions. if i’m correct, how could you possibly be in a position to claim our AC isn’t good[/QUOTE]

Actually it’s concept is pretty good, the only problem is the network system which is a bit buggy.

do you actually have any idea how cheats work?
Sure, wallhacks are usually injected into the game process to change memory addresses
Same for aimbots, but they search certain memory patterns, and set other addresses to aim.

have you ever tried creating one?
I’ve never created cheats if you ask that, I do have my share on cheating plus I’ve viewed sources of cheats.

have you ever tried creating an anticheat?
I’m not a cheater so I’m not interested to create/modify existing cheats to ‘cheat’ an anticheat program.
However, if I would want to, I might be able to cheat an anticheat. But I’m not interested in doing this, or have the time to do this.

if i’m correct, how could you possibly be in a position to claim our AC isn’t good

I’m not claiming your AC isn’t good, just because of the fact that I haven’t even tried it.

And you obviously don’t know me, so that makes you not in the position to judge my ‘skills’.


(zhap) #16

Actually it’s concept is pretty good, the only problem is the network system which is a bit buggy.

Maybe the goal is good, but the way it is built is definitely not. I’m talking from a reverse engeneer’s point of view - ssClient is extremely weak and can be bypassed faster than you can imagine.

I’ve never created cheats if you ask that, I do have my share on cheating plus I’ve viewed sources of cheats.

theory, theory and theory… i’m proving my point: you can’t judge our anticheat because you don’t know how cheats really work. if you ever tried to CREATE one yourself you would know. just reading a cheat source code isn’t of too much use

I’m not a cheater so I’m not interested to create/modify existing cheats to ‘cheat’ an anticheat program.
However, if I would want to, I might be able to cheat an anticheat. But I’m not interested in doing this, or have the time to do this.

you understood me wrong. when i said anticheat, i meant creating a software that fights cheats (like cetpub does), not fighting software that fights cheats :F

All I’m asking you is the following:
a) don’t accuse us of doing bad things just because we don’t tell you details of our anticheat
b) don’t claim our anticheat has issues because, now excuse me for maybe being extremely arrogant, it is the strongest anticheat when it comes to clienthooks in ET. not to mention it’s the first WORKING anticheat for the linux platform. and don’t think i’m saying our AC is that strong that it will never be broken because maybe it will very soon. but i will still stay behind everything i said about it

and yes. i beg you to do it because you’re not doing anything good by posting information you posted in this thread. from what i’ve read in your last reply, i can say that you don’t (yes, now i do personally claim this) have enough knowledge to judge which anticheat is good and which isn’t

However, if I would want to, I might be able to cheat an anticheat.

Be my guest


(dutchmeat) #17

Why would I want to accuire more information about creating a cheat/or anticheat? I just said I don’t have the time or interest in doing such a thing.

However, if I would want to, I might be able to cheat an anticheat

read my post and you’ll find your answer

Anyways, I just wanted to know the tactical aspect of your AC program/hook.

Actually, you’re right, Im wasting my time and yours, I guess I’ll have to download your program and see what it does.

Btw, MouseTrap is also an example of a nice piece of anticheat


(Dlug!) #18

Dutch is there a way to creating some AC using this gamemonkey scripts? As for ETACE, im interested in it also as serveradmin, if u cant say the details then post general way. There are many AC with explained ways of their working. And btw how many cheats u were testing and how many gets detected? Is there some kind of log for admins to see that or smth?

as for best AC i guess its Cheating-Death: http://www.unitedadmins.com/index.php?p=content&content=cd ,but havent tested it or seen in action :p, but i like the idea

regards


(zhap) #19

we concentrate mainly on creating cheats for cetpub harder than it is for other mods. it requires more work to be reversed than usual

regarding cheat detection, all i can say is that we also concentrate on detecting cheat methods and not detecting cheats one by one

about logs, currently it only gets logged into the main server logfile, but we will implement a separate log feature soon, so all anticheat related stuff gets printed to a different file

if there is any server admin interested in using it on their servers before we release the server package (should be soon), you can contact us on irc.quakenet.org, #et-ace channel. PM either chaplja or quad.


(stealth6) #20

does ETACE sometimes give false alarms? do you have like statistics?

cause maybe like virus scanners it misses some cheats, and bans some things that arent cheats…