Hi,
today I’ve started to mess around with the graphics to create something like a “cel shading” graphic mod.
Not sure if this will be successfull or will be finished.
I’ve seen ydnar’s post in the Q3Map2 forum concerning a shader for the players.
I also know about the abilities of Q3Map2 to create maps with a cel shading look.
But I’ve read that the option -flat is only a hack.
And that for future maps “cel shading” textures should be used.
Because of this and because I want to create this feeling also for the stock maps I’ve converted some of the textures to one color pictures.
If I have something interesting I will post pictures.














