Casual play means people hop in and out of servers all the time. This means there doesn’t need to be a between-round lobby where you lock in your mercs. You can change your mercs outside of the server. Locking in and lobbies should be reserved for the much more tactical, MOBA-style competitive matchmaking rather than casual play.
Two things would massively improve the flow of the game and solve the issue in the title of this thread.
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Remove the lobby between rounds that takes up a large part of the time so players on a server can get back into the action faster. This is what drains servers of players, and is a boring wait between games which ruins casual play for me and most people. PLEASE consider this above all else!
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Allow merc switching in-game, once per map in casual play. This means a player can switch their cards once per map while in game so they don’t have to back out and rejoin the server to switch to a new merc. However, they will still have to back out to open cases and such, which is fine.
This game would do a lot better to focus on both casual play for mindless fun as well as the competitive play. Right now, casual play has a lot more players for a reason – because it’s what attracts the largest amount of players and almost any game will show you this. I really, really love competitive play, but it’s not always the thing I turn to on my weekends.
Plz at least, give us the possibility to remove it. Or maybe, create server for level 5 max with the tuto and delet it for the rest. WE ALL KNOW WHAT TO DO