Hi,im trying to cast shadows over md3 surfaces and cant get it right. here is what i got:
- is a brush using the shader “A”
- is a md3 (misc_model) using the shader “B”
- is a md3 (misc_model) using the shader “A”
the number two model it looks a bit better than 3, but is not even close to number 1. i hope yu can help me =).

here are the shaders
SHADER “A”-------------------------------------------------
