Carentan - WIP map


(Pegazus) #21

Agreed

@Indyjones
They never used the COD textures, they are using the Vietnam mod pack. We are talking about textures and models not sounds.


You, built it scratch by scratch? lol
Let me remind you of the quote from Streets of Italy time after it had been released months.
“I have sky texture on every side of my skybox in streets of italy”
It’s not the same quote, don’t bother to check for it here in the forum and on my pc. ( i have a list of Funny sentences and yours is in there )
I don’t think you have improved at all from that time, same old Indy. Decompile


(IndyJones) #22

they did use cod textures. over 20 mb/45 files of cod1 textures… i still have that pk3.

i’m not a criminal, and not a scum like you called me before.

ALL cod2 models has a source released by the makers of game.

i did built it from scratch. every brush was ‘drawn’ by myself.

and as ALWAYS, you get the words wrong. i posted an example long time ago - if your phone gets damaged, you would say ‘my phone is damaged’… you didn’t make it, therefore it’s not your. you get the point. welcome back on my black list.


(Pegazus) #23

They are not using any COD textures. I have seen it myself.
As hard as i have tried to search for the “so called” released models by the developers there is none. All what i found was exported ones.
If you built this, then pig flu will be on Mars.
And as i saied, you have bought that phone so it’s yours. You did not buy the rights of the models, textures or anything.
I have 2 suggsestions for you :wink:
http://www.pythononline.co.uk/et/tutorial02.htm
Good luck
And if it get’s too hard, try to decompile yourself. And I SUGGSEST you not to release any of this you have shown here, unless you want quarter of community to hate you.


(shagileo) #24

Indy you should know, we implemented the CoD1 textures so you could test with us, but because of my hurry of creating the pk3 back then (and noobery of wrong paths via editor), you couldn’t see much of the textures.

It was an initial IDEA to create the original CoD1 Carentan, but we changed that idea pretty very very fast in development and created the Vietnamezed version. So we could never use the CoD1 textures and even if so, they are not suited for ET, because as you said back then:

the sizes don’t correspond (or at least the textures will look ugly)

We never wanted to actually use the CoD1 textures, only for testing purposes. So no public release of our map with COD textures.
Also, my screenshots on the website http://stefanpiot.googlepages.com/projectvs proove my vision. The screenshots were taken in early WIP and as you can see, Vietnam textures are already on it.

But then again, you didn’t answer my question.


(IndyJones) #25

um, sorry, wich question?

the textures you had from cod1 were too big (ie 1024x1024). they would work better at 512x512…

i’ll reply u later, need to go now.


(shagileo) #26

Question:

http://splashdamage.com/forums/showpost.php?p=190221&postcount=17


(-SSF-Sage) #27

I know a lot about all this, I’ve known about it for months. I also thought he wouldn’t keep on that. I’ve thought many times that you’d learn, I was wrong. I have alot of words left to say to Indy. But I won’t bother.


(Magic) #28

Wow - we got 2 Carentan maps
Looking forward to play them both :slight_smile:


(Qualmi) #29

[QUOTE=Magic;190233]Wow - we got 2 Carentan maps
Looking forward to play them both :)[/QUOTE]

according to wolfmap we have now 4 :wink:

but the 2 ones on wolfmap totally suck :rolleyes:


(IndyJones) #30

shagileo - when you told me that you are making a vietnam themed map instead of real carentan, i decided to finish the ‘real’ one. i didn’t mean to compete. look at goldrush - there are many versions and everyone likes diffrent… there is no real problem here.

magic - do you have a xfire?


(Pegazus) #31

[quote=IndyJones;190237]wow - i didn’t know that mapping could have that big impact on juding my real life. laughing my ass off. talk to the hand now.
[/quote]

Actualy it does, since you are a decompiler, stealer, and an as* i can tell that in real life you are well basacly the same.
You don’t have your own ideas, you ruin other peoples work and you probably steal.
I’l put it in nice words. You are not a very nice person and for me there would be nothing else then me wanting to see you in pain, from your own medicine. :slight_smile: Please leave. :wink:
OR… Start doing real work, stop being a stealer (don’t use other games textures and models) make your own maps for one time. Actualy for once in my life i want to see something from you that is not from another game, has no stolen stuff and is not a copy of another map. Tough nut aint it to make something completly on your own.


(Flippy) #32

Come on guys, this is getting out of hand.
Is this really a reason to insult people, even telling them to get hurt, over the internet? Please think about what you are saying…

I couldn’t care less how many versions of one map there are, although I can see why it bothers people in this instance.


(Pegazus) #33

[quote=Flippy;190240]Come on guys, this is getting out of hand.
Is this really a reason to insult people, even telling them to get hurt, over the internet? Please think about what you are saying…

I couldn’t care less how many versions of one map there are, although I can see why it bothers people in this instance.[/quote]

But shag and manwhore worked hard on it and now he comes and tries to take it away. That is not realy fair, don’t you think?
He could have atleast waited with this, but nope.

Edit: about the hurt thing, i did not mean Hurt as in real life. Hurt by if he does something with love and care, and someone takes it away.


(shagileo) #34

Well let’s put it this way:

it does bother (and it’s also a (bit) painful), but I agree… we’re no primitive barbarians throwing with manure at each other.

I’m just saying it’s a pitty. People won’t really have the feeling of playing our version when both maps look “exactly” the same…


(SLUT Paralysis) #35

I agree: we should not treat people like they are scum or insult them, not even if they are most likely to be in fact so…

That doesn’t mean that I’m very upset though… As HC I was able to follow all the progress of Kha Ran Than and again i say: this project is a piece of art. It even almost doesn’t need 3,4 versions in bèta or so. The reason why they work so long on it, is all the details, all the extensions, all the perfections made in the map. I don’t hear you talk about such things Indy, it’s just a fact.
Just like I can state other very logical facts…

For example: already in your first thread in this post you give away your position: you are afraid of the community liking the Kha Ran Than map, starting your own thread, just to show: hey, i’m working on one as well and look how it looks already. I don’t like to be lied to, so don’t bullshit around here. Why don’t you just say: ok, you guys are right, I DIDN’T work on a map, but when I noticed manwhore and Shagi were, I wondered: Hey, I can do that map too…
Quoting you: “after seeing shagileo thread, i decided to create my own… so here it is.”
That followed only a few days after the original thread started by Shagi.

Another thing you feared, and unluckily stressed by you is also to be found in that first post.
Quoting you: "wich means no decompiling were involved during development at all… "
There is NO WAY you can make me or anyone else here believe you just made all yourself, come on, be reasonable.
But yet again… it seems you are not…

That’s the whole thing: this is a messy situation. If you had just said, wow these guys are doing that, nice, i’ll leave them to it, and help them if they want/need my help, then this wouldn’t be happening. BUT NO, you didn’t.
If you had then just waited with your version of the map, or behaved in a normal way, not pulling all the credit and attention to you, i think there would be a lot of other comments than here in this thread. BUT NO, again, you didn’t.
If you had then just, if you then started this thread, talked truthfully about your way of building the map (i’m not talking about you building it in it’s parts), then again there wouldn’t be a problem about people doubting your skills or intentions. BUT NO, again, you didn’t.
If you had then, after all this crap, just said sorry for the situation that has been created now, just apologized, it wouldn’t be happening. BUT NO, … you didn’t and i don’t think you are gonna…

Well, things are clear to me. I hope also for the rest.
Greetz and sincerely: all the best for future mapping of you.


(shagileo) #36

Well no doubt he put effort in the map
even with decompiling, a map isn’t built in one day

I’m not going further into : did he decompile it or not?
If you say no and stand by your ground, I’m willing to respect that and the work into it.
The fact is however, you were working on another map. With such a great amount of atmosphere and detail. I only saw early WIP and I was cheering about the theme of the map, you know.
Why why why why then still release your version of Carentan?

You say there’s no real problem, because there are also other versions of Goldrush…
yeah, but they didn’t come out all together .
You see, I don’t actually mind that you create your vision of Carentan, because as a lot of people said, there were versions before us, so we don’t have the right to claim the map as ours (which we absolutely don’t) . But the magic is in the fact that once every year or two, a new version comes out.

So putting all these facts together I come down to this:

1: you knew we were absolutely creating KRT
2: you were creating another map
3: suddenly you change course

RESULT: two of the same maps, coming out around the same period.

Why did you stop your other map? Why did you absolutely wanted to create and “finish” this map when we were about to release it?
Why do I see two topics with the same subject only written differently?
Why do we bother people reading this? (if they are)
Why why why why why…

You see the problem now, Indy?


(IndyJones) #37

few words, as it’s pretty late here:

  • i started working full time on carentan at least month before shagileo started his thread (and that’s what i meant - i didn’t meant that after seeing shagileo map i decided ‘to create my own’). ask zero or pazur - pazur even saw the parts of map last year
  • the other japanese themed map isn’t cancelled, just paused. like someone mention on this forum (not topic) if you spent too much time at one thing, you will get bored easily (and that map isn’t decompiled either)
  • i was hoping that after posting these screens, you and manwhore would somehow get a boost, and would to compete wich would end up with better map, wouldn’t it?
  • streets of italy has only two versions - fp1 and fp2, both are playable, bug free. in fact, some servers still prefer the limited fp1

good night.


(Pegazus) #38

[quote=IndyJones;190254]few words, as it’s pretty late here:

  • i started working full time on carentan at least month before shagileo started his thread (and that’s what i meant - i didn’t meant that after seeing shagileo map i decided ‘to create my own’). ask zero or pazur - pazur even saw the parts of map last year
  • the other japanese themed map isn’t cancelled, just paused. like someone mention on this forum (not topic) if you spent too much time at one thing, you will get bored easily (and that map isn’t decompiled either)
  • i was hoping that after posting these screens, you and manwhore would somehow get a boost, and would to compete wich would end up with better map, wouldn’t it?
    [/quote]

You knew that they working on it, there is no excuse you are just being mean to them.
About that japanese map, it’s probably from COD5 so i dunno, all i can say is “good luck” trying to get anywhere further by doing that.
This is no morale boost to them… Everyone would know that. (even a person with IQ 40)
As Sage said, I won’t bother talking to people like you anymore. :wink:


PS! and if you once learn that community needs maps that are original and not from CODs, or SOFs, you are kindly welcomed.

:wink:


(S14Y3R) #39

Wow…Holy Shiit…Are you Fukking serious? :infiltrator:

So there’s two camps arguing which guys ripped off a cod map first? Holy Fuucking christ people… I know I haven’t been around for a long time, but is this what the ET mapping community has come to? I guess with all the Pro’s going over to QW; are we left to knaw at the scraps of completely other games at the mercy of noobs and retards who couldn’t pull an original idea out of a Tapir’s cornshoot?? Is their nothing original worth playing anymore?

I feel embarrassed for this whole forum.

Ridiculous.:stroggtapir:

Not to take anything away from the quality of the 3rd and fourth copy of a map from another game… Like wiping without paper, it works but it smells for a while…


(Pande) #40

If Indy has Nexuiz installed, he can run NetRadiant compiler and perfectly decompile a map, textures settings included, then rebuild the lighting.

That aside, its also not that hard to build a map based on another map either. I assume Indy has CoD2 either pirated or on CD so he can easily check to make sure its accurate.

Then again, the fact that you ripped textures from games disgusts me. As low res and kinda pathetic as their textures are, its still unethical and frustrating.

Go and get a digital camera and photosource them yourself. Hell, you live in Europe, man how I dream to have your spot with my camera. :slight_smile:

edit: oh and hi slayer, i live in the big O province too :slight_smile: