Its been awhile since I’ve offically worked on my map considering all the errors I’ve had and restarts lol.
The following screenies arent much but it does goto show I’m still working on it 
(This one is of the allies spawn zone which is around the corner of the road tunnel also in there is a door which will lead out to another location so spawn camping will be abit hard)

(Allies very first objective is to blow this wall wide open allowing access in the the Axis compound)

(As I said with the first screenie, this is the 2nd escape point from the spawn point for allies)

(The main gates, if allies which they can open these gates after blowing the wall to allow faster access, also Axis may close these gates once opened)

(This section is behind the Allies objective (wall) this was placed to give cover from the mg42 sitting on the lower floor of the watch tower)

(Axis watch tower, as you can see its rather boring I ain’t too sure on how it should look, still working with it though but in the mean time any ideas anyone?)

(Bottom floor of the watch tower, still boring)

(Bridge which will allow Allies and Axis to cross the river, if they wish. On other side is what I like too call The Sniper Ground
it will be full of tree’s and grass)

(The Sniper Ground so far not much added yet just droped em in to get a feel of it.

(And finally on the Axis side are some rails which should hopefully stop ya’s from falling off into the water, plus its a nice affect.

Remember still only new and that but I am paying very close attention to detail. Texture range is from customs textures I’ve picked up from other ppl or from my years of surfing and also the standard textures.
Large map with alot of thinking needed to survive.
Within the Axis compound (the bunkers which I be doing next) will be a full scaled thing, going from a small holding cell, storage area, research labs. This is the main Axis compound where it all starts 
Hope ya’s like what I have so far. Feedback with ideas and such be greatfull 
Edit: I made the screenies brighter so everyone can see it with ease, its a night time map so its abit darker in game.



