ive being trying to get some objectives that can be capturable in my map and so far i can pick them up and capture them but it doesnt win the map, the objectives go staright to a plane which is surrounded by the trigger_flagonly_multiple.
heres the script i came up with after reading the LDR and looking at goldrush and radar scripts.
game_manager
{
spawn
{
// Game rules
wm_axis_respawntime 20
wm_allied_respawntime 10
wm_number_of_objectives 5
wm_set_round_timelimit 30
wm_set_main_objective 1 0
wm_set_main_objective 1 1
wm_objective_status 1 1 0
wm_objective_status 1 0 0
wm_objective_status 2 1 0
wm_objective_status 2 0 0
wm_set_defending_team 1
wm_setwinner 1
}
trigger stolen_objective
{
accum 1 inc 1
trigger game_manager checkgame
}
trigger checkgame
{
accum 1 abort_if_not_equal 2
wm_setwinner 0
wait 1500
wm_endround
}
}
fuel_can
{
spawn
{
}
trigger stolen
{
}
trigger dropped
{
}
trigger returned
{
}
trigger captured
{
wm_objective_status 1 1 2
wm_objective_status 1 0 1
trigger game_manager stolen_objective
}
}
documents
{
spawn
{
}
trigger stolen
{
}
trigger dropped
{
}
trigger returned
{
}
trigger captured
{
wm_objective_status 2 1 2
wm_objective_status 2 0 1
trigger game_manager stolen_objective
}
}
in console it says: G_scripting trigger has unkown name: game_manager
any help is welcome
