-
I hadn’t really considered the benefits of a constant FPS generating smoother gameplay. That’s a good reason to try it out.
-
Jumping seems to be the most measurable benefit from FPS-capping. See the Coriolis article linked in previous post.
-
Ping will not be affected by pretty much anything on your computer other than your connection to the internet. Ping is a measurement of how long it takes for data (stored and transferred in packets) to travel from your machine to the server and vice versa. Therefor, the FPS setting should have no effect. Even if one assumes that a higher FPS requires the transfer of more data, that just means that more packets will be sent. Their transmission speed is unaffected.
-
Makes sense. You are reducing the processing the card needs to perform. Yet another reason to cap, especially on the faster cards.
-
What is the cap you selected?
I have to think that there is a point where additional frames are of no benefit. I am thinking along the lines of how movies use 24 frames/second (I think its 24 - something around there) because anything more the human eye cannot perceive a difference. Has anyone ever attempted an evaluation of this? It would make for an interesting biology/physiology study for some undergrad. If nothing else, the principle of diminishing returns must apply at some point.
Dawg
. He is also a right cunt but that is another story
.