Whether invited by friends or just browsing the server list, every time I attempt to join a multiplayer game, I get to the point on the stage intro where I press a key to skip. Following that I get a “Waiting on Host” (or something like that), message. Shortly after, I am put back to the server list. My game otherwise runs fine, and I have never experienced something like this in any other multiplayer game. Also, when I fail to join a game my roomate and I have noticed that it severely lags, or downright disconnects him, from a game if he is playing online.
Can anyone suggest a solution to this problem? I would appreciate it.
PS: Minor issue, but occasionally single characters of text (usually X or 0) become blurred boxes instead of letters/numbers. Graphics drivers are up to date and I have the ATI hotfix.
Same here,
Maybe the devs see this thread
maybe they use this packet dump maybe they fix the embarrassment that is joining a multiplayer game before I demand a refund. WHY IS THERE NO DISTINCT ERROR MESSAGE FFS.
You can find 30k frames you made in the space of one connect here :
Fix that **** yo’
Another PC on the Lan works fine. Host is
Operating System
MS Windows 7 64-bit
CPU
AMD Phenom II X4 965 82 °C
Deneb 45nm Technology
RAM
8.0GB Dual-Channel DDR2 @ 400MHz 5-6-6-18
Motherboard
ASUSTeK Computer INC. M4A785-M (AM2)
Graphics
Acer X243W @ 1920x1200
Acer X243W @ 1920x1200
ATI Radeon HD 5800 Series
LogMeIn Mirror Driver
Hard Drives
488.39GB Seagate ST3500630AS ATA Device (Unknown Interface) 39 °C
195.36GB Western Digital WDC WD2000JD-22HBB0 ATA Device (IDE) 41 °C
293.04GB Western Digital WDC WD3000GLFS-01F8U0 ATA Device (IDE) 38 °C
1953.52GB SiImage SCSI Disk Device (SCSI)
Optical Drives
HL-DT-ST DVD-RAM GSA-H55N ATA Device
MFQFW IFGTYFOTIBGD SCSI CdRom Device
Audio
VIA High Definition Audio
Edit: I have tried verifying the game cache. No luck :stroggtapir::stroggtapir::stroggtapir: :stroggtapir::stroggtapir::stroggtapir: :stroggtapir::stroggtapir::stroggtapir: :stroggtapir::stroggtapir::stroggtapir:
GPU DRIVER
ATI Radeon HD 5800 Series
Memory 1024 MB
Memory type 2
Driver version 8.850.0.0
LogMeIn Mirror Driver
Memory type 2
Driver version 7.1.542.0
Another shameless bump. I really hope they take a look at this. I’d start demanding a refund too if I didn’t already know company’s weasel their way out of failures like this anyhow.
Im using wifi, but will be trying wired tomorrow when i buy a new card.
Network
You are connected to the internet
Connected through Belkin 54g Wireless USB Network Adapter #4
IP Address 192.168.0.193
Adapter Type IEEE 802.11 wireless
WinInet Info
LAN Connection
Local system uses a local area network to connect to the Internet
Local system has RAS to connect to the Internet
Wi-Fi Info
Using native Wi-Fi API version 2
Available access points count 1
Wi-Fi (Trollface)
SSID Trollface
Name No name
Signal Strength/Quality 60
Security Enabled
State The interface is connected to a network
Dot11 Type Infrastructure BSS network
Network Connectible
Network Flags Currently Connected to this network
Cipher Algorithm to be used when joining this network AES-CCMP algorithm
Default Auth used to join this network for the first time 802.11i RSNA algorithm that uses PSK
WinHTTPInfo
WinHTTPSessionProxyType No proxy
Session Proxy
Session Proxy Bypass
Connect Retries 5
Connect Timeout 60000
HTTP Version HTTP 1.1
Max Connects Per 1.0 Servers INFINITE
Max Connects Per Servers INFINITE
Max HTTP automatic redirects 10
Max HTTP status continue 10
Send Timeout 30000
IEProxy Auto Detect Yes
IEProxy Auto Config
IEProxy
IEProxy Bypass
Default Proxy Config Access Type No proxy
Default Config Proxy
Default Config Proxy Bypass
Come on splash, look into this please… I can join maybe 1 in 40 games now, I found one server that is accepting of me and have to play on it exclusively. This only suggests that my hardware is fine and that the server/client implementation is flawed.
COME ON BOYS, DID YOU NOT BETA FOR MORE THEN 2 WEEKS?
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