I’m usually cancelling Sparks’s revivr charge by switching to melee. After the MOFO update, holding down revivr and switching to any weapon now results to that weapon being fired after the switch. This is especially annoying because swinging bat/knife in the middle of a firefight screws my movement. I’m thinking it’s probably because of this update:
Gameplay[/b]
- Holding down the fire key and then switching to an ability will now activate that ability
I tried fiddling with some settings but couldn’t really find anything that could revert this change. I’m so used to cancelling revivr charge by switching to my bat this update is making it really hard for me to play Sparks anymore :neutral:
What’s the point behind this gameplay change and can I somehow change it back to the way it was?
