Can we talk about Nader?


(sunshinefats) #21

Having played nader a while now, I really don’t feel she’s that OP. More often than not she only gets splash damage hits, and those often don’t even kill the enemy. The blast radius on her nades is so low I’ve actually stood, basically, right next to them when they went off and not been killed. We’re talking they land close enough that in any other fps I would run screaming for the hills, but in DB I just kinda take a step or 2 back, cause, well, I know they won’t kill me from there. If anything, I would ask that the splash do more damage, not less, so she really would be a real threat. Also, she can’t really spam per se with as long as it takes her to recharge nades…once the 1st six are gone, she’s basically done. I find fragger to be much more spammy and threatening. Or even stoker for that matter. But opinions vary, and those are just my opinions; I respect that other disagree.


(V1s0r) #22

[QUOTE=ToonBE;518954]Nader is not OP.
And about the martyrdome: I rarely get killed by it. Gib with your secondary gun and you are fine.[/QUOTE]

It takes to many shots to gib her. And running with secondary gun (pistol) out makes me an easy target.
And it has happend to me multiple times now that if I leave her alone, she get revived again, because I can’t take the risk to gib her.

Haven’t you people seen that some spam the tunnels at the end of Chapel? When you have two of them, see how you can run through. If you do make it and shoot her down, she can literly blow up in your face :frowning:


(Hipolipolopigus) #23

Until she bumrushes you à la kamikaze style for a few free skill-less kills.


(Protekt1) #24

There is enough delay to get some distance plus killing her before she gets close. I don’t think this is an issue but if it is it is solved by a slightly longer delay before activating the bomb.


(tangoliber) #25

[QUOTE=Senethro;518939]
There. Job done plz put check in mail.[/QUOTE]

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