Getting a little tired of dropping ranks because people wont play out a game thats not looking promising. I totally understand that sometimes a real life event gets in the way, and you have to drop out. But there are far too many people who just decide a game is over because the enemy team beat you to the objective and immediately quit.
Then theres the people who queue for all maps to reduce the queue time but immediately quit out of the lobby if its not the map they want, or theres a party of players on the other team.
X Number of drops from a game in Y amount of time = Ban for 12 hours/48 hours/7 days depending on how often they’re doing it. It would also be nice for the other players on the team to have their rank protected if a teammate drops, but that leaves it open to exploitation with party members dropping to protect teammates - Only way to resolve that would be not to make a players rank so massively dependent on how other people play.
Thoughts?