[quote=“Sorotia;211036”][quote=“bontsa;210912”]Sounds quite ridiculous to move it entirely, would suffice to lower the amount of votes needed to kick spectator drastically and actually display the needed votes right, seeing theres a visual bug considering that.
It does work just fine when enough votes are reached, spectators are kickable.[/quote]
To what…1 or 2 people? You can’t tell me you don’t notice how often votes go ignored or unnoticed? Doesn’t matter if it’s 8 or 4…often votes will go incomplete.
Not to mention how people on the full team will gladly vote no just to keep a uneven game.[/quote]
Thats entire different issue, how noticeable the vote box is. They could also rework is through simply playing much more prominent sounds when its displayed. Which, I don’t know, new sounds are also coming up in a next update so who knows.
Sure I can’t speak of anyone else than me personally, but I’m pretty sure IF everyone noticed the vote and the reason to it (also something to definitely NEEDED to add to votes), there’d be very rarely an entire team of insecure twats who want win at such intensity in an absolutely insignificant pub match, that they all vote “no” to kick the spec. So lowering the amount from 50% of the server to something like 30-40% (in a 16 person server thats from 4-6 “yes” votes needed depending how you round the numbers) could be sweet start as long as voting itself is also made much more noticeable.
Hell you could even slap voting on tutorial at the end of it as something like "Vote yes if you want to continue to Assault course directly, or no if you want to hop in a match ", without letting you out before you do so (or be an idiot and force crash the entire application just to skip one mere vote but what are you gonna do about those peeps anyway). Shows instantly whats this box, what are the options and how to vote.