Can this be fixed in the next update?


(A_Tosa_Inu) #1

Can this be fixed in the next update?
Seen it many times now, engeneers placing several turrest and landmines verry close at the spawn exit.
This becomes boring, when 3 or 4 engeneers place heavy turrets and 6 or 8 landmins in front of it. In some maps there is no way to get our of the spawn.

Is it possible to ad someting that turrest cant be placed that close to a spawn.
The turrets form the engeneers almost “look” at the turrest that are industructable inside the spawn.


(Kurushi) #2

It’s way too easy to counter: throw grenades. You’ll probably take a few down in one.

As for that screenshot, well that part of the map has its own problems but it’s neither turrets or mines :>


(Qbix) #3

Shall I be honest? Better not, because I’d only flame your incompetence.

It’s fact that the Security team is at the main gate first. I still wonder how they always manage to get spawn camped after that, seeing that they have the advantage. Beside that, a nade, a flashbang or two and parallel attacks via both exits and then some actual aiming and killing and nothing will hold you in your spawn. Just develop some skill pls.


(Dresgar) #4

Turrets are fine the way they are, tho I think they could use 2 pips instead of one, that way you can avoid people just spamming turrets and actually strategize when to use them.