The situation:
I joined an already ongoing match. The map was Trainyard and I respawned in the Defenders last spawn.
By the time I was able to move (and see the map/environment around me) I was on 20 something health!
…an enemy Aura took the path under the Defender’s bridge (by the helipad) and had taken a few shots at me. By the time I was able to move I was seeing a team mate chasing her away.
The problem:
There seems to be a short gap between the countdown end and being able to fully interact with the 3D world where the player is completely vulnerable.
Although situations like these are extremely rare it is nonetheless something that should be addressed at some point.