OK, I’ve spent the last hour going through the official map bsps looking at how the objflags are used, and I can find absolutely no pattern. The reference guide only says they are for “pulsating icons on the command map”. All of the tutorials people have put together just rip off values from the official maps without any explanation. So does anyone really know what they are for and how to set them correctly. I can only assume that this is why Drakir’s command map had so many orange squares. He didn’t set any objflags for his TOIs except the command post.
Here’s the list of objflag values from the official maps. Can anyone else crack the code?
GR=Goldrush FD=fuel dump BT=Battery OS=Oasis RD=Radar RG=Railgun
objflags 1: FD Bridge objflags 2: OS Gun 2
BT Gun Controls RD Circuit 1
OS Gun 1 RD Circuit 2
RD Main Door GR Tank Barrier 1
RD Side Door GR Tank Barrier 2
objflags 4: GR Bank Door objflags 7: GR Tank
BT Assault Ramp RG Tug 1
BT Spawn Flag
OS Spawn Flag
OS Old City Wall
RD Spawn Flag
objflags 8: GR Gold objflags 16: GR Truck
FD Tunnel Doors GR Truck Barrier 1
FD Fuel Dump GR Truck Barrier 2
FD Depot Gate OS Water Pump 1
FD Depot Wall RG Firing Controls
BT Generator
RG Tug 2
objflags 22: FD Tank objflags 24: RD neutral CP
objflags 32: FD Axis CP objflags 48: GR neutral CP LMS
OS Water Pump 2 BT neutral CP LMS
BT neutral CP
objflags 64: FD Allied CP objflags 96: GR neutral CP
OS Allied CP
objflags 128: OS Axis CP objflags 192: RG neutral CP
OS Axis CP LMS

