I have no problem getting the server to rotate maps using the
g_mapRotationFixed
g_mapRotationVote
commands however these commands only function with objective mode and challenge mode rules.
So my question is when you are running under Campaign mode rules how do you get the server to rotate through the maps without enabling hijacking? The server never switches off the map it is spawned on unless hijacking is enabled and then it only switches if someone hijacks it for their campaign. I simply want the server to rotate through all 8 maps without it being hijacked.
Any help is appreciated
Thanks