how do the .camera file works? how can i make 1/edit it ? :? please help me!
thank you!
.camera
i got 1 more question : i want this guy to sing a song, but i want it to be so every body in the map can hear it (same volume), i want it to be so u can hear the same song every where in the map with out change of “volume”. how do i do that?
this is how the ai part of jakob (the guy that sings) looks like :
jakob
{
spawn
{
wait 66254
playsound sing_1
}
}
May be you could trigger an event.
And that event plays the music.
Haven’t worked with RTCW SP AI.
But I remember I’ve found some helpful tutorials when I searched.
Unfortunately I haven’t got the links anymore.
okey ill try that :evil:
one more question, how do i do so my ais cant see any thing? i mean so they dont notice when i run infront of them and they dont notice when i shot (not at them)? thz
okey i just tried to trigger, and it still dont work…
thats how the ai looks like now
jakob
{
attributes
{
aim_accuracy 0.01
attack_crouch 0
idle_crouch 0
}
spawn
{
takeweapon weapon_mp40
trigger jakob sing
}
trigger sing
{
wait 66254
playsound sing_1
}
}
he just dont sing
At top of the following link are some tutorials for RTCW SP AI (I haven’t had a look though):
http://tramdesign.planetwolfenstein.gamespy.com/resources.html
May be they are helpfull.
I’ve searched google for “RTCW SP AI tutorial”.
This was the best hit on the first and second page.
Can’t remember where the tutorials I’ve seen were located.
i have been using this toturial all the time :http://www.wolfensteinx.com/surface/tutorials/kim/ai_script_HOWTO.html#Introduction
and some few others…
it still dont work…
maybe its something with the .sound file?
the problem is that he dont sing…
player
{
spawn
{
abort_if_loadgame
mu_start sound/music/l_briefing_1
giveweapon weapon_knife
giveweapon weapon_colt
giveinventory key_binocs
}
playerstart
{
mu_fade 0 1000
mu_queue sound/scenaric/chopenhagen/songstart
wait 129688
mu_queue sound/scenaric/chopenhagen/songend
}
}
jakob
{
attributes
{
inner_detection_radius 0
hearing_scale 0.0
alertness 0
camper 1.0
reaction_time 0.0
aim_accuracy 0.01
attack_crouch 0
idle_crouch 0
}
spawn
{
godmode on
takeweapon weapon_mp40
trigger jakob sing
}
trigger sing
{
wait 66254
playsound sound/scenaric/chopenhagen/songstart
}
}
Might be the soundfile.
Have you tried a soundfile that ships with RTCW?
its realy wierd it says that my soundfile isnt 22k stereo, but it is! (wav) ill try to figure out, thanks for ur help :roll:
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