So running around Camden tonight (looking spiffy btw) and I noticed you can more or less go anywhere on that map, unlike others that have areas locked off until the active objective has been complete. It got me thinking, for the sake of excitement, keeping pace and reducing the meat grind, would it make more sense to make the 1st two objectives on Camden active at the same time? The train doesn’t come until the switch is hacked and the train car has been blown, so why not have them both active? It gets to me that all the action is always focused on a single location where the def can just sit back and wait… if both were active, they would need to think about where to defend, keep track of alt routes to both and cover their asses.
Camden - First 2 Objectives Active
hmm idk if this is the right way.
from today i have to say the trainplant is too hard or better sayed too much “spam”.
but let both be viable its maybe impossible to defend because if someone sneak through it is nearly impossible for the other defenders come in time from the other side.
the ways are simply to long and the spaces between objectives too big. the result would be the gateside would been not be used longer all would stand on one side and spam the obj point (i mean the housarea)
[QUOTE=attack;467167]hmm idk if this is the right way.
from today i have to say the trainplant is too hard or better sayed too much “spam”.
but let both be viable its maybe impossible to defend because if someone sneak through it is nearly impossible for the other defenders come in time from the other side.
the ways are simply to long and the spaces between objectives too big. the result would be the gateside would been not be used longer all would stand on one side and spam the obj point (i mean the housarea)[/QUOTE]
It is very difficult indeed, partly due to the awesome crossfires for defense and also partly because of the defense spawn exits. I think the defense spawn exits could use some tweaking because they get to the obj way too easily. Also I was thinking it might be interesting if offense could temporarily seal the D spawn door on the train as a side obj.