On Camden Bridge, my team had gotten to the objective where you plant C4 on the train car. However, my client was rendering the broken train car that gets C4’d before the objective was complete. Moving through the train car was laggy (prediction errors) as my client thought it was real, but it probably didn’t exist on the server.
View of the broken train car alongside the normal train car, with the objective icon still on the HUD
View from being inside the broken train car
Unfortunately, I have no idea how to reproduce this. We were on the regular casual objective mode (not stopwatch). I’ve only ever seen it once, but it was a fairly gamebreaking issue as it was blocking a ton of visibility, and the clientside prediction errors made it hard to walk through it. I asked about this in chat and the other players did not seem to have this issue at the time. My only idea is maybe the bomb was defused just as it was about to detonate, and my client played the animation…? I wasn’t in that area at the time, so I couldn’t see if this was actually the case – I just came there and it was like this already.
DxDiag - https://dl.dropboxusercontent.com/u/154355/permalink/DxDiag.txt
ShooterEngine.ini - ShooterEngine.zip (11.7 KB)





