Allright i have just upgraded to the et version of gtkradiant and with this vresion i seem to have trouble making a spawn point,i put one, but when i go to run the map it say “unable to find spawn point” i know it somthing simple but it has had me stumped all day,i never ever had any problems with the older version its just that it has changed a bit.
any help would be great
thx :banghead:
Call me dumb
Rightclick anywhere on a viewport (not the 3d viewport) : And choose info --> info_player_deathmatch.
It will insert your spawn (be sure it’s not within the void/stuck in the wall).
What is deathmatch used for that redspawn, bluespawn isnt? Is it because we’re working in dm mode and not multiplayer mode. Just wondering the reasoning behind adding a dm spawnpoint?
because they removed info_player_start. info_player_deathmatch is the replacement.
I mainly use info_player_deathmatch when i quickly compile a map, and need to be sure of either an ‘entrance’ for both sides and/or a spectator ‘entrance’.
I have not yet tried porting any stuff i made to ET : so i actually don’t know if it will work ‘instantly’ , when you compiled the map with it.
From a quick glance at the manual, the finished map needs to have the team_CTF_spawns.
Just have a quick glance at their example they included : see what spawnpoints they use : see how they do the stuff you see :and then learn from it.