Is this a preference or a BS bug on GTKR1.4? When I import something, such as a tank, it changes the names to stuff like t1, t2, t5, etc. I then have to fix it all so the script works. I have half my map made on one save, and half on another. My plan is to import the one half to the other and put it together, but I can’t spend 5 hours checking and changing all the names if it keeps this BS t1, t2 name thing.
Anyone know anything about this?

