after an embarassing first release, it has been much tweaked, tested on two large servers (thank Abnix and Artemis), and improved. Currently, I only have it uploaded to Fileplanet (sorry Gerbil).
This is a large dual-objective map where each team must grab and cap 2 objectives. As such, it should probably only be played with 20+ players. Scalewise, it takes 1:50 to run from the allied spawn to the furthest objective (there are 2), disassemble the radio cabinet (the other requires dyno) and run back to the truck. This is about the same as mp_Ice which takes (me anyways) 1:40 to run from the axis spawn, grab the docs, and return them to the transmitter.
http://www.fileplanet.com/dl.aspx?/planetwolfenstein/4newbies/byzantine-b7.zip
In addition to the map files and README, the .zip also contains a summary graphic that lays out all of the interesting points of the map. I highly recommend that you take a look at this first to get an overall familarization with the map.
FWIW, this is the map formerly known as Istanbul. While the city of Istanbul was the initial inspiration, I will state right now that the map has no resemblance to the real city with the exception of a couple of location names. Still, it was a fun map to put together and I look forward to comments, suggestions, and bug notifications so that I can make it even better.
Hope everyone enjoys.
All comments and feedback are welcome.
Cheers







at the signs!