Burst rifles as of today


(KattiValk) #21

The BR-16 isn’t as good at dropping someone as it used to be, but after enough time playing with it I’ve begun to appreciate the significantly longer mag retention. Now the weapon has become better at tagging an entire room (Chapel’s Attacker sniper nest on the far left looking into Defender’s rooms is a great place to drop half the enemy team at the start for instance). The Stark isn’t as good IMO, as the smaller mag size is still an issue, and it’s only really better when it comes to peeking corners which I don’t do that often.

[quote=“FalC_16;117084”]
To be honest I am not sure what BR16 represents in real life, but I would assume its some sort of carbine. HK416 perhaps? This should be an all round rifle which should do good also close range. While Stark is Steyr , long barrel bullpup rifle which is supposedly to be used for long range engagement. I know this game is not supposed to be reflecting realism, but I’d love to have some reference to it at least. [/quote]The BR-16 is most likely based off of the 416, but it seems to have a lot of creative liberty where creative Liberty can be had in an AR-15. The lower receiver is basically what you’d expect and the upper is really the only cosmetic difference between AR-15 variants besides stocks.

Bullpups aren’t really meant for longer range. The AUG’s standard barrel is no longer than a run of the mill M16. Their philosophy revolves around getting what basically is an assault rifle’s potential in a shorter platform, not increase range. Scopes on bullpup designs are compensation for one of the drawbacks of the design: shortened distance between front and rear sight, which means you will have a less reliable spread compared to a traditional rifle with the same barrel. I really wish they had made it the A2 or A3 variants so we could have a better reflex sight instead of the base model’s periscope which has a negligible 1.5x magnification which would do nothing for this gun in DB.


(god1) #22

Before the initial nerf for the burst delay the guns were powerful and it was up to the player how you wanted to use them, you could go with single bursts from the hip and wait for the spread to go down after each burst or you could go ham with iron sights. After all the changes the iron sights style isn’t nearly as effective and there’s really only one way to use them now.
They are objectively worse now.


(Amerika) #23

[quote=“god1;118604”]Before the initial nerf for the burst delay the guns were powerful and it was up to the player how you wanted to use them, you could go with single bursts from the hip and wait for the spread to go down after each burst or you could go ham with iron sights. After all the changes the iron sights style isn’t nearly as effective and there’s really only one way to use them now.
They are objectively worse now.[/quote]

I can’t agree with the “objectively worse” as that is your opinion and is subjective entirely. I didn’t like the burst rifles because if you fired them at max RoF from the hip or ADS you had a lot to deal with that prevented you from firing them at max RoF outside of very particular instances. You simply could not control max RoF on a BR16 with the spread/recoil on hipfire or just the recoil/wander while ads’ing. Also, the input window was super tiny so even if you were trying to fire at max RoF you’d get an input eaten at some point (something they recently fixed in the update prior to this last one) so you’d sometimes click and not even get a burst. This was all fixed by macro’ing/scroll wheeling which, obviously, wasn’t something SD wanted.

I think they work far better now subjectively than they did due to the limitations I cited in firing them before. On paper they were both nerfed but in actual play they are now a lot more reliable, far easier to use and getting max DPS out of them is possible compared to something like an M4 where you will still miss some bullets pretty often or how the old br/stark were. It’s my opinion but I have a lot of logic and gameplay vids backing up that opinion.


(god1) #24

Yeah not going to bother with this same fucking argument once again since you seem to be completely incapable of comprehending that some people actually knew how to use the burst rifles before the changes.


(Amerika) #25

See, the difference here is that I am willing to articulate and provide video proof of how things work. And you are just going to sit there and insult people and claim they aren’t capable of comprehending things despite all evidence to the contrary.

Do you have video of yourself or anybody firing the BR/Stark at max RoF at all times in all situations without having the issues I cited and being successful on the same level that people are currently being successful with those weapons? Or at least throw out some logic as to how what I said was incorrect in anyway beyond looking at paper DPS numbers compared to actual real world play? And this time do it without saying “objectively worse” when it’s a subjective topic.

Debate over topics like this is what helps everyone understand the subject matter and potentially removes bias. It’s not a competition.


(Telzen) #26

Why does everyone say this? It zooms, is everyone except me blind?


(WaffleMonster) #27

The starks sights are massively off centre, the br’s aren’t that off.


#28

Why does everyone say this? It zooms, is everyone except me blind?[/quote]

Yes, it does zoom.
But I believe it’s the same zoom distance as the BR-16 for example.


(Amerika) #29

Why does everyone say this? It zooms, is everyone except me blind?[/quote]

It SLIGHTLY changes FoV when you ADS like all guns that aren’t sniper rifles. So it’s not a zoom at all. Sniper rifles do zoom.