Bunnyhopping


(triteTongs) #21

Then everyone who actually enjoys the game will leave. For what, so people who don’t know what an FPS is get some kills? Do you expect them to be the ones who buy cases and join competitive 5v5’s?

It’s video game suicide to do that.
There are plenty of other games that they can play for that.


(god1) #22

Jumping makes people’s movement predictable in most cases which means that it’s easier to shoot them.
Get good. There’s no other way to put it.


(Litego) #23

I’m pretty sure bunnyhopping isn’t banned in competitive CS. You know, considering it was patched out over a decade ago and is no longer actually possible. And as has been mentioned, the reason it was banned in the first place was because it gave you a speed boost, which JUMPING in DirtyBomb does not.


(AShoppingCartGLX) #24

[quote=“triteTongs;22178”]
Then everyone who actually enjoys the game will leave. [/quote]

LMAO you really need to pay attention to the free to play market.


(triteTongs) #25

[quote=“sunnyCentury;22267”]

[quote=“triteTongs;22178”]
Then everyone who actually enjoys the game will leave. [/quote]

LMAO you really need to pay attention to the free to play market.[/quote]

O my bad.

Let’s lower the TTK, add tons of recoil, remove ‘bunny hopping’, remove sprint, include prone, add killstreaks, and make it instant spawn and make 32v32 servers. Maybe increase the grafix to include lens flares and flying debris? That will give everyone who don’t know how to aim something exciting to look at.


(Runeforce) #26

How hillarious. So that’s why scrubs come to the forums to whine about the mechanics, instead of using and countering them in-game.


(coruscate) #27

I heard a lot of people complaining about the “bunny hoppers” and so do I, but because someone taught them this shit and told them, ey yow this is usefull as fuck I dominate everyone with this. I never expierienced a struggle to just shred them into pieces, ok its harder to hit the head but so will their aim get thrown off, just shred them to pieces with bodie shots and predict their landing and give them some headslaps back the way up so they gain some extra speed and may reach the moon where they belong. Does it really matter to you? They will stop eventually when they see they just get some level1 scrub that cant even hold the mouse on the point he wants to shoot and move his character acordingly to it in a “line” to strafe away. Great job.


(srswizard) #28

^wat


(kAndyREW) #29

I think it’ll just take a matter of time, i just make sure I hipfire all the time in those situations.

Remember when they are jumping like that their COF is increased pretty dramatically so they aren’t gonna be hitting you that much back (unless they’re super close)