Bunny Hopping PLS NERF


(Black) #41

[quote=“Dawnrazor;136954”][quote=“ThiagoJaqueta;22692”]

  • Jumping does not reduce your accuracy[/quote]

It does, by a lot actually. Unless they’re in your face you can’t reliably hit jumpshots unless you ADS.[/quote]

It does by a lot, but not enough. I don’t want to encourage people to not jump by implementing harsh penalties, but simply to balance out the playing field.


(Dawnlazy) #42

This thread is also making me wonder how many of those “Mid-air” badges I’ve gotten. Probably too many.


(Hexwall) #43

Git gud


(SnakekillerX) #44

I recently noticed that this was exactly me. I can’t seem to fire my shotgun for some reason unless I jump… I’m sure I do it for a reason though.

Maybe because of the angle? I dunno… Perhaps I feel firing from higher up means a higher likelihood of hitting the enemy in the head or shoulders as the bullets are coming down from above and the bullets that miss may actually continue downwards and hit the shoulders or torso? Of course this doesn’t always happen and missing can still be common place too.

I usually wall jump though rather than just random bunny jumping on the ground like the OP is describing.


(Amerika) #45

I recently noticed that this was exactly me. I can’t seem to fire my shotgun for some reason unless I jump… I’m sure I do it for a reason though.

Maybe because of the angle? I dunno… Perhaps I feel firing from higher up means a higher likelihood of hitting the enemy in the head or shoulders as the bullets are coming down from above and the bullets that miss may actually continue downwards and hit the shoulders or torso? Of course this doesn’t always happen and missing can still be common place too.

I usually wall jump though rather than just random bunny jumping on the ground like the OP is describing.[/quote]

It makes shotguns, which are kind of random already, more random by jumping when shooting like that. It also makes you MUCH easier to kill since strafing properly on a Proxy means you’re much harder to hit than jumping straight up and down and barely moving. That’s why I don’t see jumping and shooting as an issue. It already penalizes people not only in shot accuracy but makes them super easy to kill.

Jumping, just like crouch spamming, is how you throw off bad players from hitting you consistently. But good players will kill you even faster most of the time so it’s a bad habit to form overall. I believe people do both of them because they get success using them on the wrong types of players even though there are better ways to avoid getting shot by bad players and good players. So it’s easy to form the habit since you find success sometimes. Which is why you see players doing it constantly. That’s my theory anyway.


(SnakekillerX) #46

[quote=“Amerika;137369”]
Jumping, just like crouch spamming, is how you throw off bad players from hitting you consistently. But good players will kill you even faster most of the time so it’s a bad habit to form overall. I believe people do both of them because they get success using them on the wrong types of players even though there are better ways to avoid getting shot by bad players and good players. So it’s easy to form the habit which is why you see players doing it constantly. That’s my theory anyway.[/quote]

I think I totally agree with this statement 100%. I’ve often noticed myself developing bad habits because I play a lot of pub matches against noobish players. Then when I fight against a more seasoned player, most of my tricks don’t work and I have to try and re-evaluate my methods and adapt.

Constantly playing against bad players makes you a bad player.

EDIT:

A small comparison in regards to my last statement.

A teacher only has to stay one page ahead of the class in their lesson, but that doesn’t put them very far ahead either.


(Talak) #47

[quote=“Talak;137039”]You’re playing a Splash Damage game. They got their start making mods for Quake. Most of their games are based off of the Quake engine, it’s movement speed and high accuracy regardless of what’s happening and you want to nerf jumping?

I think you need to find another game if jumping is your concern about this game.[/quote]

Did you guys even read the whole discussion before posting?[/quote]

I always read discussions top to bottom before adding my own input.

Perhaps it’s because I’ve never had a problem with tracking, but I don’t see jumping as an issue. Like several people here have already mentioned it makes you incredibly easy to predict


(blisteringOwlNest) #48

I remember, I was fighting a low lvl, and they were bunny hopping all over the place as aura. I had no trouble taking her down when she landed (Stark FTW) but then she must have learned, because she just stopped. for the rest of the match I couldn’t kill her as she strafed left and right (and my tracking as of now is sub par) and the incredibly small target without predictable movement was a pain in the ass.


(MTLMortis) #49

No. The game is designed around bunny hopping. It is intentional.


(Talak) #50

The op’s cries have been heard. SD just released an update. Going to jump in and try it out.

http://forums.dirtybomb.nexon.net/discussion/23549/fine-tuning-update-notes-1-27-2016


(N8o) #51

Such a sh*tty change. People can’t aim so they are rewarded for that. So stupid.


(watsyurdeal) #52

If you could aim at all the first place then there’s no reason to be jumping mindlessly


(Amerika) #53

This change does not affect me or my playstyle in the least. And they didn’t change a ton it seems.


(N8o) #54

If you could aim at all the first place then there’s no reason to be jumping mindlessly [/quote]

Not the bunny hoppers, the players that are shooting at them. They claim that it is easier for the bunny hoppers to hit them than it is for them to hit the bunny hoppers. I never have an issue with people that hop because I can track them. It’s a part of the game’s mechanics and now it’s dumbed down cause people can’t aim.

And I am inclined to disagree with your statement. There are a lot of abilities that don’t have an aim reduction when jumping such as sticky bombs, and it is to your tactical advantage to use your movement to your advantage.


(watsyurdeal) #55

It’s definitely harder to hit someone who is jumping in the head than someone who’s on the same even ground as you. Not terribly harder but sometimes it’s enough to let them clinch a kill on you, with the recent change it lessens the chance they’ll get a lucky shot placed on you while your accuracy does not change.

And as for Fletcher well that’s going to happen unfortunately until he gets guns that aren’t as inconsistent as the Shotguns. After he gets access to the other SMGs I imagine he’ll get the Fragger treatment.


(Sytry) #56

Bunny hopping is a tactic for dodging bullets and popular among players in DB. I doubt that bunny hopping will save you from being killed.


(LifeupOmega) #57

Hey guys I found a way to nerf bunny hopping, it’s called aiming at their head during a predictable movement curve.