Hi. I have one question and your opinion about modeling buildings:
After a few Photoshop lessons I finally finished a terrain and exported it to radiant , so my question is, my terrain is uneven like any “natural” terrain , so when I put a building or a wall , the lower part of the brush will “stick” inside of the terrain, I hope you understand what I mean. My question is, will this part (that is hidden inside of the terrain) cause any trouble later while playing the map (high fps or z-fighting,etc)?
And I was wondering if you people model your buildings with radiant or another modeling program like 3dstudio and whether you build your terrain or your buildings first!
Thanks in advance because I know you people wont let me down! :drink:
