i have a lot of mg42’s that are there when the map starts when the mg42 gets damaged and a engi fixes them he doesn’t get any xp how to i change this
building xp
Flippy
(Flippy)
#3
you could try setting the “constructible_constructxp” command in the scriptblock for the mg… I don’t know if it will work but you can always try 
Violator
(Violator)
#4
Make it a func_constructible type like the MG’s in fueldump (the one near the allied ammo hut and the one near the allied CP)