bugs in terrain (compiler problem?)


(redfox) #1

well… bloody beach can almost be released, but i want everything to be good, so 1 more thing needs fixing.
when using the compiler to make a …-…-…-…-…(final) compile, it stops in the last window where it has to load the .srf file. just says unfinished blablabla line whatever. i open the srf with notepad and i see there is really some info missing (the texture location). there’s a box (unknown mark symbol). ok. i put there a texture location. save. compile again. everything is fine. 3rd window opens. it writes over my fixed texture location. again there is a box. same error comes.
ok, i just compiled it with test compile. now there are some holes and floating textures in terrain. metalstep surfaceparm (where the hell it comes from? i have a sand!) why i think these holes and floating textures above them are caused by the srf?
there are maximally 5 triangles with that bug i think, i’ve found 2 for now.


(redfox) #2

— AddTriangleModels —
XML error: PCDATA invalid Char value 8

and what is that (Q3Map2 : (single) Bsp -META compile doesn’t stop, but the error is in red)