Here is a list of bugs that happen often/always, whenever you are respawning from limbo/incapacitation:
- sound bug, certain sounds will remain if you die while they are being played
- sparks revive bug: being hit by revive gun will put you back in spawn, instead of revive you at the spot
- redeye infrared bug: trying to use infrared as you are about to die will prevent you from using it at all on your next spawn
- fletcher’s sticky bombs sometimes disappear when spawning again
- if you try to spawn ASAP you will hear a UI-FX repeating itself 5-6 times
I think I forgot a few, so I’ll add them when people remind me.
Other bugs that used to happen at this time, but got fixed/semifixed:
- sound bug happened with all kinds of sounds, esp. gun sounds
- redeye’s smoke affecting your view would persist over respawn
Seems like there is something majorly wrong whenever a player is being spawned again. The fact that a player can friendly-fire kill their teammates, when incapacitated, by a C4 tells me there is something very fishy about how player status is handled in limbo, etc.