buggy textures


(Commando66) #1

Hi, mapping noob here, im making a library and i seem have come accross some problems after compiling, some textures are not showing properly, here’s an example

Also some brushes stick out and some models dont show and akward things like that, but i mainly want to fix this, i have tried to clone the brush and delete the old one, and brush cleanup etc but im trying to find an easy way to fix this. :rolleyes:


(Paul) #2

Is there something with caulk not good, i’m guessing there is something wrong on that side.


(Commando66) #3

its not chaulk thats the problem, that whole piece of roof is one big brush, looks fine in radiant, same with models. Also i wouldnt know how to explain what is wrong with this so i couldnt find anything in search


(Paul) #4

And if you split up the brush, is that working?


(Commando66) #5

sorry part of it is split, but i tried splitting it even more and it didnt help much, just restored a bit of the texture, il try deleting it and recrafting the brush


(Commando66) #6

tried that, didnt work and i tried making it hollow that didnt work, but it did move this “chaulk” surface to somewhere else on the roof


(Wezelkrozum) #7

I think you can better rebuilt your map again. I’ve had this problem too and I never fixed it.