Im not complaining because I did get a bad blishlok loadout, I say this because, why would I choose the blishlok, a bad weapons compared to any other smgs, when I can have a loadout with much better perks and better weapons
Buff the Sawbonez's blishlok loadouts
Sawbonez is barely in need of more viable loadouts when compared to many other mercs, in general it seems everyone is looking forward to loadouts/augments changes after my poll, so we can hope that SD will finally take a good look at them and try to balance them around a little.
And for Blishlock, sure it isn’t the best of SMGs, but there are many who like it as it is right now I do believe it might get some slight changes in some of the upcoming patches, but it’s not really that bad of a gun as most people make it to be. Just like Dreiss.
Because the Blishlok is a good weapon if you can land consecutive headshots.
It has more damage per shot than the K-121 according to the official wiki.
[quote=“Jostabeere;130183”]Because the Blishlok is a good weapon if you can land consecutive headshots.
It has more damage per shot than the K-121 according to the official wiki.[/quote]
show me a weapon that is bad when you can land consecutive headshots.
[quote=“Jostabeere;130183”]Because the Blishlok is a good weapon if you can land consecutive headshots.
It has more damage per shot than the K-121 according to the official wiki.[/quote]
A pistol is very good if you can land consecutive headshoots
[quote=“Drcipres;130273”][quote=“Jostabeere;130183”]Because the Blishlok is a good weapon if you can land consecutive headshots.
It has more damage per shot than the K-121 according to the official wiki.[/quote]
A pistol is very good if you can land consecutive headshoots[/quote]
Well if we ignore the firerate and the difference between semi and full-auto.
[quote=“Jostabeere;130278”][quote=“Drcipres;130273”][quote=“Jostabeere;130183”]Because the Blishlok is a good weapon if you can land consecutive headshots.
It has more damage per shot than the K-121 according to the official wiki.[/quote]
A pistol is very good if you can land consecutive headshoots[/quote]
Well if we ignore the firerate and the difference between semi and full-auto.[/quote]
I think the M9 or the Selbast fire faster than the Blishlok
[quote=“Drcipres;130282”][quote=“Jostabeere;130278”][quote=“Drcipres;130273”][quote=“Jostabeere;130183”]Because the Blishlok is a good weapon if you can land consecutive headshots.
It has more damage per shot than the K-121 according to the official wiki.[/quote]
A pistol is very good if you can land consecutive headshoots[/quote]
Well if we ignore the firerate and the difference between semi and full-auto.[/quote]
I think the M9 or the Selbast fire faster than the Blishlok[/quote]
Can you click for the maximal firerate all the time?
[quote=“Jostabeere;130293”][quote=“Drcipres;130282”][quote=“Jostabeere;130278”][quote=“Drcipres;130273”][quote=“Jostabeere;130183”]Because the Blishlok is a good weapon if you can land consecutive headshots.
It has more damage per shot than the K-121 according to the official wiki.[/quote]
A pistol is very good if you can land consecutive headshoots[/quote]
Well if we ignore the firerate and the difference between semi and full-auto.[/quote]
I think the M9 or the Selbast fire faster than the Blishlok[/quote]
Can you click for the maximal firerate all the time?[/quote]
If you got an auto clicker or just spamm so much the click yes
Blishlok has absolutely the worst damage per second out of all primaries.
But there is a very good thing about Blishlok, which makes it very good…
Both LMGs have 935 damage per clip (I am looking at body shot damage, cause if I choosed to look at headshot damage everything would be same, just doubled), and that is what makes them good if you fight more people at once… You can empty whole mag and kill 7(,79) Skyhammers in total.
Now, Blishlok is low on bullets, but its killing potential is way way bigger than those of other guns…
Blishlok - 540 damage per mag = 4(,50) Skyhammers
Hochfir - 495 damage per mag = 4(,13) Skyhammers
Kek-10 - 495 damage per mag = 4(,13) Skyhammers
Crotzni - 480 damage per mag = 4(,00) Skyhammers
SMG-9 - 480 damage per mag = 4(,00) Skyhammers
Even Assault rifles can’t compare to that damage you can do without reloading…
BR-16 …- 510 damage per mag = 4(,25) Skyhammers
M4A1 …- 490 damage per mag = 4(,08) Skyhammers
Timik-47 - 490 damage per mag = 4(,08) Skyhammers
Stark AR …- 486 damage per mag = 4(,05) Skyhammers
Dreiss AR - 540 damage per mag = 4(,50) Skyhammers (This one is the same, but on the other hand… It’s semi-auto, and kinda deserves more damage per mag)
You can clearly see that difference between most of the weapons is very little in terms of killing potential with one clip, but in Blishloks case, there is a whole lot of difference…
This will also be in your advantage if you miss some shots, as it is more forgiving…
(I am aware that Blishlok has lots of disadvantages, but this is one great advantage, so I do choose Blish from time to time)
BL71 has the most interesting perks but comes with the goddamn Caulden. Why is Sawbonez cursed with this crappy pistol in his good cards?
Not everyone dislikes that pistol 
Well at least I don’t after that sound “buff”
Its same crap as before, but it sounds powerful…
It should though get little spread buff.
Except from the -1 dmg, the lower rate of fire, and maybe some more things, maybe hip fire accuracy
“Interesting”, unshakeable is fine, and spares isn’t that good on a support class, and potent packs is the worst support augment that he can use
“Interesting”, unshakeable is fine, and spares isn’t that good on a support class, and potent packs is the worst support augment that he can use[/quote]
I absolutely love potent packs on any medic there is… Let’s say there is a Rhino in battle, and you are behind him, so you throw a med pack, and he will recieve 20% more hp before he gets damage.
I don’t know if that counts too on direct hit heal cause I never checked it, but anyways, potent packs is one good augment, especially when you pick up sawbonez’s med pack, and after some time before you heal, you ran up on some enemy… And you kill him (just because you had those 20% more hp there)
Also if you are playing that Sawbonez, you will probably need potent packs for better heal for yourself.
Except from the -1 dmg, the lower rate of fire, and maybe some more things, maybe hip fire accuracy[/quote]
Wiki says both have a 360 RPM.
The issue isn’t with the Blishlok to be honest, its with how bad the augments are for a support-orientated player.
None of the Blishlok loadouts have Get Up, which the SM72 and CR73 both have, these two tend to be the most used of the loadouts for a Sawbonez who’s more focused on supporting their team and not a solo one. Even with a solo player, I’d much rather take the CR42 or the SM72/81, as they all offer more than any of the Blishloks.
On top of that, only the BL71 has a support augment on it. This is pretty ridiculous and also why people just don’t use these loadouts.