BuckET v0.1


(bacon) #1

On Saturday, June 5th I will be releasing the first version of my new mod.
It is almost completely server-side, and I hope I can keep it that way as long as I can. It’s not server-side only if you want to have AFK bots.
It has been compiled on both Windows and Linux.

Changelog below (some minut changes may occur between now and the release).
Changes

ALT-01 ALTERED: Medics can only pickup 1 medpack every 10 seconds.
ALT-02 ALTERED: Field Ops can only pickup 1 ammopack every 5 seconds.
ALT-03 ALTERED: Mobile MG42 and Garand can reload mid-clip.
ALT-04 ALTERED: Syringe, Satchel, Arty, and Ammopacks can be used underwater. Satchel can’t be det’d underwater.
ALT-05 ALTERED: Chargebars and sprintbar cannot recharge while underwater
ALT-06 ALTERED: Max Health now takes into account damage given/received
ALT-07 ALTERED: Sniper Rifle headshots kill everybody.
ALT-08 ALTERED: Complaints against medics who kill a teammate are disregarded when they revive the player.
ALT-09 ALTERED: Spread increase from SMGs isn’t as random.
ALT-10 ALTERED: Admins can control the total number of team landmines (cvar: b_maxLandmines).
ALT-11 ALTERED: Admins can control the throw distance of medpacks/ammopacks (cvar: b_throwDist).
ALT-12 ALTERED: Setting g_friendlyFire to 2 disables all damage.
ALT-13 ALTERED: Medics don’t get an SMG until level4 light weapons, but they get akimbo pistols.
FIX-01 FIXED: Players must be alive to capture the flag.
FIX-02 FIXED: Players cannot have names with ^^.
FIX-03 FIXED: Commands over 1022 characters crash.
FIX-04 FIXED: Falloff damage works properly.
FIX-05 FIXED: Players cannot shoot themselves in the head.
FIX-06 FIXED: Reduced spread occurs at level3 light weapons, as it’s supposed to.
FIX-07 FIXED: Level0 Field Ops now uses lt charge instead of medic charge.
FIX-08 FIXED: Tank weapon stats now register correctly.
FIX-09 FIXED: Added missing MODs when complaints are filed.
FIX-10 FIXED: Rifle nades + flamethrower cannot go through doors.
ADD-01 ADDED: 2 modifiers: Instagib and headshot (cvar: b_modifier).
ADD-02 ADDED: Players can see their GUID (command: guid).
ADD-03 ADDED: “Bacon Authority System” (BAS) (command: baslogin), (cvars: bas_pass1, bas_pass2, bas_pass3).
ADD-04 ADDED: Refs/Admins can print centred text (command: bcp).
ADD-05 ADDED: Admins can make players join a team, and stay there, when they connect (cvar: b_force).
ADD-06 ADDED: 2 new types of grenades: homing grenades and sticky grenades (cvar: b_grenade).
ADD-07 ADDED: Bots (command: addbot).
ADD-08 ADDED: Players can receive 1HP for every 3HP of damage given (cvar: b_vampire).

NOTES

ALT-05: This has been disabled until a pub cvar is created.
ALT-06: This has been disabled until a pub cvar is created.
ALT-08: This has been disabled until a pub cvar is created.
ADD-03: Incomplete.
ADD-04: This can be used only by people with referee status, it will display whatever is after bcp in the centre of all players’ screens.
Be sure to keep your text in quotes.
ADD-05: This will force players to join a team. It will not display the “player joined” message. This will be fixed.
ADD-06: Homing Grenades. Still being worked out.
ADD-07: They simulate AFK players!! You remove them simply by kicking them.


(Demolama) #2

Sniper Rifle headshots kill everybody.

wow impressive one headshot on a player kills the entire team :slight_smile:


(bacon) #3

So I worded it wrong :smiley:
Even medics with 151HP go down with 1 headshot.


(MadJack) #4

ROFLOL


(bacon) #5

Released.

buckET v0.1

Author : bacon
Email address : bacon@area3d.net
Forums : http://s4.invisionfree.com/baconet/index.php?c=4

Installation Instructions

Extract the archive into your Wolfenstein: Enemy Territory root directory.
NOTE: This release was originally going to contain the botfiles, but it doesn’t to keep this completely server-side.
Linux servers must be running a recent version of glibc to run the mod.

KNOWN BUGS

  • None.

Changes

v 0.1
ALT-01 ALTERED: Medics can only pickup 1 medpack every 10 seconds.
ALT-02 ALTERED: Field Ops can only pickup 1 ammopack every 5 seconds.
ALT-03 ALTERED: Mobile MG42 and Garand can reload mid-clip.
ALT-04 ALTERED: Syringe, Satchel, Arty, and Ammopacks can be used underwater. Satchel can’t be det’d underwater.
ALT-05 ALTERED: Chargebars and sprintbar cannot recharge while underwater
ALT-06 ALTERED: Max Health now takes into account damage given/received
ALT-07 ALTERED: Sniper Rifle headshots can kill anybody.
ALT-08 ALTERED: Complaints against medics who kill a teammate are disregarded when they revive the player.
ALT-09 ALTERED: Spread increase from SMGs isn’t as random.
ALT-10 ALTERED: Admins can control the total number of team landmines (cvar: b_maxLandmines).
ALT-11 ALTERED: Admins can control the throw distance of medpacks/ammopacks (cvar: b_throwDist).
ALT-12 ALTERED: Setting g_friendlyFire to 2 disables all damage.
ALT-13 ALTERED: Medics don’t get an SMG until level4 light weapons, but they get akimbo pistols.
FIX-01 FIXED: Players must be alive to capture the flag.
FIX-02 FIXED: Players cannot have names with ^^.
FIX-03 FIXED: Commands over 1022 characters crash.
FIX-04 FIXED: Falloff damage works properly.
FIX-05 FIXED: Players cannot shoot themselves in the head.
FIX-06 FIXED: Reduced spread occurs at level3 light weapons, as it’s supposed to.
FIX-07 FIXED: Level0 Field Ops now uses lt charge instead of medic charge.
FIX-08 FIXED: Tank weapon stats now register correctly.
FIX-09 FIXED: Added missing MODs when complaints are filed.
FIX-10 FIXED: Rifle nades + flamethrower cannot go through doors.
FIX-11 FIXED: Landmines cannot be armed underwater.
FIX-12 FIXED: The proper energy is given back to engineers on illegal plants.
ADD-01 ADDED: 2 modifiers: Instagib and headshot (cvar: b_modifier).
ADD-02 ADDED: Players can see their GUID (command: guid).
ADD-03 ADDED: “Bacon Authority System” (BAS) (command: baslogin), (cvars: bas_pass1, bas_pass2, bas_pass3).
ADD-04 ADDED: Refs/Admins can print centred text (command: bcp).
ADD-05 ADDED: Admins can make players join a team, and stay there, when they connect (cvar: b_force).
ADD-06 ADDED: 2 new types of grenades: homing grenades and sticky grenades (cvar: b_grenade).
ADD-07 ADDED: Bots (command: addbot).
ADD-08 ADDED: Players can receive 1HP for every 3HP of damage given (cvar: b_vampire).
ADD-09 ADDED: Player Shoving (cvars: b_shove, b_shoveSound).

NOTES

ALT-05: This has been disabled until a pub cvar is created.
ALT-06: This has been disabled until a pub cvar is created.
ALT-08: This has been disabled until a pub cvar is created.
ADD-03: Incomplete.
ADD-04: This can be used only by people with referee status, it will display whatever is after bcp in the centre of all players’ screens.
Be sure to keep your text in quotes.
ADD-05: This will force players to join a team. It will not display the “player joined” message. This will be fixed.
ADD-06: Homing Grenades. Still being worked out.
ADD-07: They simulate AFK players!! You remove them simply by kicking them.
ADD-09: You can change the distance by changing the value of b_shove, disable by setting to 0. The sound MUST HAVE AN ABSOLUTE PATH WITH THE EXTENSION
(IE. “sound/movers/doors/door2_open.wav” is valid but “door2_open.wav” or “sound/movers/doors/door2_open” are not).
Still a little buggy.
~ That should be all of the notes :wink:

===================
-end of file-

Download
NOTE: To download you must copy the url and open it in a new window. The host does not allow hotlinking.


(nodgam) #6

well, i tried …

Hotlink Restriction

Temporary hotlink page.

We are testing a new feature that would not allow remote linking of files over 250K, unless your account is Platinum This would replace the country blocking policy we previously had in place. Thank you for your patience while we test and troubleshoot this system.

If you would like to comment on this proposed policy change, please go here.


(bacon) #7

A mirror is now available
http://wolfmap.de.gaming-networks.net/index.php?module=filebase&type=file&ref_id=398&file=9f844e72dfaaef02ce021d831dd8dd93/0/


(faltytower) #8

Lol love those homing greanades :rocker:. Tossed 10 each and they all started giving chase after me; I feel so wanted.

Anyway, here’s my b0rked report:
I typed addbot but nothing happened. Am I doing something wrong??? Or is this the ‘literal’ simulation of AFK players???

Spawned as Allied Eng and when I hit weaponbank 4 I had a Stielhandgranate instead of the Pineapple frag grenade. Noticed that if I set b_maxlandmines the pineapple nades would appear as expected.

note: All of the above was performed on a win-x86 listen server.

That’s it. I would offer more input but haven’t found any servers hosting it. Are there any btw??

Mod seems promising.


(SCDS_reyalP) #9

bacon, you can submit your files to http://www.pcgamemods.com/


(bacon) #10

You had them because I forgot to remove some test code :smiley:

I removed the botfiles so that it will be 100% server-side.
I just don’t want to see servers full of AFK bots when they could use those slots for real people :slight_smile: