bsp formats


(boddo) #1

recently I tried the -scale function and found that it failed with
" is not a IBSP file"

the original bsp was for the JediAcademy game, so i assume thats a different bsp format.

what kinds of formats are there and what kind can be -scale’d ?

The map I am almost complete I have found to be too large, and I wish to scale it to 80% of its original size. Though doing so within gtkradiant I undoubtedly will get cracks/sparklies or be re-making a whole slew of brushes.

thanks!


(SCDS_reyalP) #2

Did you specify a -game option ?


(boddo) #3

thanks, I feel like a fool now.
:lol:
It never occurred to me to specify the -game.

that was indeed my problem, And I am indeed very happy with the results.
It scaled it without messing up any brushes. perfect!

I suppose though if I have a bunch of func_doors with ‘lip’ set, I would have to adjust the value to 80% of the original before compile & scaling (if I am to scale the map to 80%) ?


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