Is there a possibility to create a brush (texture / shader) that only lets SMG / pistol and rifle go through?
And blocks heavy weapons?
Thanks in advance.
Brush / Texture / Shader that only lets through light weapons
nUllSkillZ
(nUllSkillZ)
#1
nUllSkillZ
(nUllSkillZ)
#2
Today I played Caen.
The gate first stage can’t be shot with heavy weapons. Have to look into that.
KeMoN
(KeMoN)
#3
Sorry for the late reply.
You have a choice between:
-
texture/common/clip, which only blocks player movement -
texture/common/clip_weapon, which blocks player movement and all kinds of weapons -
texture/common/clip_missile, which blocks player movement and throwables/missiles like grenades, panzerfausts, mortars, etc, but lets bullets through.
There is no general distinction between heavy and light weapons
Hope this helps
KeMoN
(KeMoN)
#5
May I ask what you’re working on?
You’re one of the old names, so I’m very curious if there may be any projects going on 
nUllSkillZ
(nUllSkillZ)
#6
Nothing new.
I’m playing on one of the last populated european servers (Muppet in France).
They have areas were spawnkilling with heavy weapons is not allowed.
And I have had the idea to create some kind of rectangulars with ET PRO Mapscriting to prevent spawnkilling.
The ET PRO Forums seems to be also gone.