I tried searching but found nothing so here it goes:
is there anyway I can make Browning instead of MG42 stationary gun. I am creating a map where axis are the attacking team so allies can defend theyr bunker with emplaced Brownings, because MG42 is axis and Browning is allied.
P.S. I think this can be done via the scripting somehow
Browning instead of MG42?
select the MG entity;
press N
you should see a spawnflag KEY you can input, along with a VALUE
something like:
gun
browning
(you gotta check cause i dont remember the exact key/value)
/// edit: ehem on second thought im not sure you can use it stationary…
maybe try with a script mover that has a browning attached; then have a lot of places where it can move to replace damaged guns…
but only one can be built at a time
so it’s like an invisible tank which you move along at full speed with script, getting it to where the action is; while the other guns become smokey, irreparable, then you can switch it back and forth by script when the axis cature a flag the allies’ browning moves to the location where they are closer to, or nearest the objective your team needs to defend.
you could even have a button for a player to move the browning around different emplacement tripods too
and the best thing you wouldnt need a mod to do it