Seeing as there appear to be zero topics on the Campaign here, I thought I’d make one.
I think the best way I can describe it is the same way Damon Knight described I Am Legend: “The (product) is full of good ideas, every other one of which is immediately dropped and kicked out of sight”. I mean, what the hell?
[ol]
[li]We get told the game is about the social breakdown on the Ark, but never see what the Ark was once like, meaning we have nothing to compare it to. You can’t care about something being lost if you didn’t know about it beforehand.[/li]
[li]We never see a civilian, or any of the build-up to the civil war. The arrival of the guests, concern over dwindling resources, growing tensions, the two sides forming. The most interesting aspects of the story, told in 5 seconds flat with a paper animation. That’s just insulting to the word ‘story’.[/li]
[li]Speaking of the civil ‘war’, terribly handled, you get the sense that the few isolated events you experience are all that’s happening. Would it have hurt to have upped the scale a bit? Shown some other events, news reports, bombings and attacks by the Resistance on the founders, and counter-attacks by the Security forces on the guest slums. Who knows, this might have actually made it seem like you were part of something.[/li]
[li]I also recall there being two brothers, each on one side. They each know they might have to fight the other and talk about it, promising start. Then we forget about them completely. Why? Why would you set something up and then completely ignore it?[/li]
[li]Then there’s the “resources” thing. We keep getting told the reason we’re fighting is to conserve resources, but it never becomes more than just a word. Is there any chance we could actually see what they are, and what effect they have? See people starving, hospitals shutting down, buildings collapsing as they diminish?[/li]
[li]As for the plot twists, don’t get me started. Both could have been great moments. With the security, we see a younger Mokoena waving off an expedition, their arrival, the hellish outside world and their subsequent butchery, then Mokoena watching helplessly as it happens, resolving to never let anybody leave the Ark again and to keep its location a secret. Or we see Chen realising the Arkoal is dying, the Founders scorning him and him being forced to resort to terrorism. But no, both are simply explained in a few words. Yawn. More disappointment.[/li]
[li]And finally, global warming. This is clearly what the whole universe is about. Brink could have got a serious message across here. Did we hear it talked about once? Nope. Were the writers determined to cut out everything that would have made this game great?[/ol][/li]
To conclude, sadly this game’s story is beyond repair; but when Brink gets a sequel, I hope somebody at Splash Damage remembers there’s more to games than multiplayer.
the audio logs are rubbish, if they were video logs with a voiceover, and placed inbetween missions theyd be good.
