Brink vs Black Ops: inside another community


(DutchGirl) #21

[QUOTE]Originally Posted by H0RSE
like all the people who are butt hurt over no female characters?[QUOTE]

It shout be nice for a time when they put a female charecter in it,it is olways man from who you can choose… -.-’’


(Apoc) #22

I think you just have to remember that everyone likes different things, and brinks biggest challenge will be in trying to please everyone.

I personally will get an fps that boasts beautiful graphics and fantastic scenery, then within 5 minutes turn down the graphics to the lowest, increase brightness etc etc etc.
Im all about gameplay. I do however also play with players that dont mind sacrificing some of their fps and game speed for amazing graphics, and enjoy playing for the beauty of the game.

Now from my personal experience, players who value gameplay higher tend to be the players that stick with the game and play for months and months ( I played etqw for 3 years), whereas those interested in the visuals will often just move on to the next nicest looking game out.

I think its important for brink to not sacrifice gameplay for graphics, however the number of people i know who say “have you seen ________'s graphics?! i have to get that” means that graphics cannot afford to be sacrificed either :\

Customisabilty is the way forward, allowing players to be in controll of their game is imo the best way to try and make everyone happy


(Apples) #23

Well the graphic part wasnt the biggest of my rant :wink:

I also play graphic max in etqw pub as it doesnt affect me that much (considering the netcode’s problem) but I lowered it on promod to get that extra fps everyone need.

Also, I do understand why these choices were made, all I was rambling about is that I dont like it :smiley: Thats why I called it a rant, its just an auto-medication, this way I’m cooler after my yelling and I can work in decent condition!

Still, what do you think about a no_stat_at_all related server? I bet it would be awesome, no accy, no kd, no xp, NADA! I think people need to remember than a game is about fun, not about the number of pink hatz you collect while killing bores in the creepy forest…

Games went from “fun stuffs you do with your friends” to “addicting stuffs which seperate you from your friends”, I just find it sad.

Peace


(Vaporman) #24

I would be all in for a “no stat” server. Simply reducing the experience to it’s most basic element, entertainment. As it’s been stated, too often gamers get caught up in everything from experience to K/D ratios and even XBOX360 achievements. I would enjoy playing in an environment where working together selflessly to achieve victory and have fun doing it is the main focus.


(Humate) #25

In a team based multiplayer FPS, these cranky people tend to value the pride of their team over how much XP they earrned in a course of a game. You can call it team glorification if you like.

That means in a course of a game, players are not being baited into actions because of the XP they will earn. They are being baited into certain actions because it will cause them to win the match for their team. That is what crytiqal is saying when he says: who cares about xp

If youre interested in creating a character, dressing them up, giving them a new hair do… and then showing them to your friends… thats fine. No glorification there. :infiltrator:


(Jess Alon) #26

[QUOTE=Humate;254173]In a team based multiplayer FPS, these cranky people tend to value the pride of their team over how much XP they earrned in a course of a game. You can call it team glorification if you like.

That means in a course of a game, players are not being baited into actions because of the XP they will earn. They are being baited into certain actions because it will cause them to win the match for their team. That is what crytiqal is saying when he says: who cares about xp

If youre interested in creating a character, dressing them up, giving them a new hair do… and then showing them to your friends… thats fine. No glorification there. :infiltrator:[/QUOTE]

Well there’s no glory in dominating a bunch of people that don’t have any of the unlocks you do and have no team cohesiveness either. A challenge is nice. I like the custom stuff because it’s just extra stuff to look forward to at the end of a round. I enjoy playing more then anything else.


(Humate) #27

Exactly… thats why in competitive matches all unlocks are unlocked for all. Or they are locked for all.
The earning of XP is taken out of the equation, and plays no role.


(DarkangelUK) #28

Any ‘big’ unlocks happen very early on in the game, and we’ve been told that no unlock later in the game is going to be any more powerful than stock weapons/attachments that are available from the beginning. Also the unlocks are there to help adjust and hone to your style of play, rather than just make things more powerful… there is no ‘best gun’ we’ve been told.

So really, if a team is steam rolling the other team, then it’s due to the skill-gap rather than any unlocks.


(Vaporman) #29

We can hope so.

Personally I’ve heard this proclaimation made before (pertaining to well balanced available weaponry) and rarely is it revealed to be completely true once the game hits the ground running.

Still, this is SD and they haven’t given me a great deal of reason to doubt their statements. . . if indeed it has been stated as DarkangelUK says.


(tokamak) #30

[QUOTE=xTriXxy;254104]Another common reactions are, players sees quite a difference between both games, but they think Black ops would give them more playtime. since “Brink is a co-op game and the story ends at some point”.
(…)
They know when you play against other players in Brink, you are actually playing a piece of the campaign with the AI enemies replaced with real people. They comparing SMART with Mirror’s Edge…[/QUOTE]

If that is a wide-spread belief then Bethesda should better do something about that. This misconception will lose them sales.


(H0RSE) #31

I think people need to remember than a game is about fun, not about the number of pink hatz you collect while killing bores in the creepy forest…

But if that’s fun for people, who are you to tell them differently? They spent money on the game just like you did.


(Apples) #32

Because collecting stuff incent people to do what they can to gain these little things, and I think its detrimental for the main purpose of an FPS, if they want to collect stuffs, WoW do that too and in a better way, so they can play that… The thing I kinda disrespect here is blurring the lines too much, its cool to blur a bit, but not if it denature the purpose of an FPS.

I’m no one to tell them what to do or what not to do, as I told already its just a big phat rant here because I dislike the fact that anything must gravitate around XP nowadays… It wont change nothing for them neither for me, but when I see a chipmunk shooting at a turret with a shotgun for 20 minutes because he wants to unlock something, well he’ll get a proper granada at his feet, and I hope for him he wont dare to whine, cuz who is he to tell me how I have to play? Tk’ing noob is fun for me!

See, playing with definition everytime we can recreate the universe on the interweb, TK is somehow as griefy as a noob who spent the whole map doing nothing but collecting pink hatz to me, does that make it more legit?

Peace


(Slade05) #33

I know that I was excited when I unlocked all the stuff on rainbow six vegas 2.

You know, when R6 was actually good, you never had to unlock ****. All of it was at your disposal right from the start and it was your task as a player to understand the metagame apply the right tool.


(H0RSE) #34

Because collecting stuff incent people to do what they can to gain these little things, and I think its detrimental for the main purpose of an FPS, if they want to collect stuffs, WoW do that too and in a better way, so they can play that… The thing I kinda disrespect here is blurring the lines too much, its cool to blur a bit, but not if it denature the purpose of an FPS.

With the inclusion of singleplayer bot matches and co-op, I’m sure you won’t even run into many of these players you are looking down on. Plus, I’m sure you will be playing on specific servers, where you already know the players and what to expect from them.


(BioSnark) #35

As I’ve said before on this topic, I don’t see that it matters how people derive fun from a game. It’s only relevant if the way they’re playing is somehow conflicting* with the way you are to make the situation less enjoyable.

*obviously not referring to pvp conflict since the competition aspect in pvp is generally regarded as a positive to those who play it.


(tokamak) #36

eyes turn glazy

Most of the time there’s just one decent server and if you’re lucky it’s not run by admins that kill you in-game for standing around for too long.


(Jess Alon) #37

[QUOTE=DarkangelUK;254177]Any ‘big’ unlocks happen very early on in the game, and we’ve been told that no unlock later in the game is going to be any more powerful than stock weapons/attachments that are available from the beginning. Also the unlocks are there to help adjust and hone to your style of play, rather than just make things more powerful… there is no ‘best gun’ we’ve been told.

So really, if a team is steam rolling the other team, then it’s due to the skill-gap rather than any unlocks.[/QUOTE]

I’m getting destroyed in BFBC2. They all have shotguns, 25 percent damage increases, 4x scopes, and I have iron sights. I’ve just started as well so it is a skill gap. But those damage bonuses and range bonuses aren’t helping me at all.

I’m hopeful that in Brink this will not be the case.


(SockDog) #38

To be clear, as we seem to be drifting on the topic, I was addressing the point that wanting a pure experience without XP and other distractions is somehow boring, old hat or elitist. If anything the whole persistent stat, achievement and unlock system seems to have blindly locked gamer’s into the yearly or less game buying cycles whereas previously people we’re happy to sit on a game for a long time. Who benefits from that?

@Apples I love you too :slight_smile: and I’d also love to have a “hardcore” mode which has all options open at the start and nothing to unlock. Kit up and Kick Arse!


(tokamak) #39

Indeed, you don’t have to care about xp if you don’t want to. But I’m glad that deep inside we’re all cavemen that love to collect marbles which are used to bribe everyone into playing games with me.

@ Apples, Sockdog, or an ‘old school’ mode where you get to upgrade yourself during the course of one match like in ET. Needs to be heavily streamlined in order to work though.


(murka) #40

Indeed, the long exp race is a short-lived popularity thing. Sure people get some motivation to play out of it, but when they get all the exp or see that they can’t make it, they quit. You can’t bend the curve in any way to make it more popular either, so it’s a flawed system, but depends on interest, maybe it was intended.
For publishers like atvi and EA, getting a new game sold every 6mo for a short but huge bump will yield more profit than making a great game lasting for years.