It’s been almost 20 days since release, and I have been patiently waiting on patches, ect. to fix this issue I have been having.
Here is the error message. It seems to have something to do with the particles, as the specific particle varies with each crash. I turned particles off in the console, but it didn’t help.
My system specs are Intel E7400 Core2Duo 2.8 Ghx, 4 gigs ram, ATI 4830, WinXP64. I am using the newest 11.5b ATI drivers, but I have tried 11.5, 11.5a, 11.4., and 11.2.
Hopefully someone has an idea regarding a possible solution. I am at my wits end. I haven’t even really gotten to play. I got this game hoping it would bring the old clan back together, and it’s just been one let down after another. Can anyone help?
FATAL ERROR: AllocRenderModel called from a different thread for ‘particles/weapons/tracers/tracer_01’
mouse: Failed to remove raw input device
…unloading Raw Input DLL
------- Input Initialization -------
Initializing DirectInput8…
…calling LoadLibrary( ‘user32.dll’ ): succeeded
…initializing Raw Input
mouse: Raw Input initialized.
…calling LoadLibrary( ‘imm32.dll’ ): succeeded
…initializing Input Method Editor
AllocRenderModel called from a different thread for ‘particles/weapons/tracers/tracer_01’
mouse: Failed to remove raw input device
…unloading Raw Input DLL
Shutting down OpenGL subsystem
…releasing DC
…destroying window
…shutting down QGL
…unloading OpenGL DLL
…unloading Windows Terminal Server API DLL