[QUOTE=zenstar;374241]You missed a lot of CoD comparison back in the day. While many people didn’t directly come out and say “Why isn’t it more like CoD” (I think some did) there was still a lot of “Why doesn’t this game have X. CoD has X and I really like X.” or other thinly veilled references to generic shooter inclusions that don’t seem to fit Brink well.
The funny thing is, looking back now, perhaps there would have been greater player retention if there were more CoDesque features. But then would the game have been consireded to have sold out? Would it have to then be directly compared to the shooters it copied (not a good thing to do to a newly emerging IP unless it can really rival established shooters)? Would it have retained the essence that makes it Brink?
Would anything like that have helped Brink unlock some of it’s potential or would it have hindered it more?[/QUOTE]
To a lot of us BRINK already sold out to the mainstream masses with so many PC bugs, features left undone, and then just not fixing things that were obviously broken from day one.
When I look at CoD, I see a generic game that’s built on a solid foundation. Is the game innovative? No, but the game works pretty well. You put that disc in/download it from Steam and you’re pretty certain it will work. I boot up BRINK and the first thing I see is a blurry logo (still blurry, by the way, even though my resolution is set to my native one, lol), and it just went downhill from there.
Both games have unbalanced things about them that will never be fixed, but at least with CoD there is a community that makes the game somewhat fun. Had BRINK not died, I might actually have fired it up every now and then to get a round or two in even though I don’t like it, but I can’t do that. I pop my 360 CoD disc in every now and then just to play a couple rounds and screw around when I don’t feel like playing a PC game. I’m pretty sure that BRINK might enjoy that luxury maybe every six months or so.
The only thing SD should have taken from CoD was to deliver a product that was working pretty well on release (talking about CoD4 here, haven’t played any CoDs on the PC since then besides the beta for WaW) and had the ability to actually retain a playerbase. Everything else should have been taken from RtCW and ET.