Thanks for that link! It’s pretty helpful, although I would kill for Splash Damage to release an Art Book. (Seriously; I’d easily drop upwards of $50 on it assuming it was at least an 8x10 full color book.)
I went through all of the non-Shanty Town maps earlier tonight and took a mammoth amount of screenshots of each. There are some noticeably common design trends, so I’m starting to get a clearer idea of what they were doing. (Like curved but beveled support lattice work, Arcoral mirroring Brain Coral in surface texture, curved walls and floors, segmented panel-like assembly of certain areas… it’s all becoming clear.
I also found a hilarious Demolition Man joke on the Resort map. There’s one area you can get to in the final Resistance respawn which has a toilet with three seashells sitting nearby. No toilet paper anywhere. Gold, Jerry! Gold!
Oh, for what it’s worth, I think Splash Damage was also inspired by the Arcologies of Paolo Soleri. At least I hope so! (It’ll be nice to know someone other than me loves that man’s architectural drawings. :D)