Brink and Windows 7


(Jimmy James) #1

I’m going to buy a new system, I’m currently running Windows XP and I recall that there was a problem when Brink was first released about running on Windows 7 64 bit. I’d like to get Windows 7 for the newest DirectX version but I was concerned about trying to run Brink on it.

Does Brink still have a problem running on Windows 7 64 bit and did it ever have a problem running on standard Windows 7?

Thanks,
JJ


(Deadwalking) #2

Been running Brink on Win 7 x64 since day one, on ATI 5850, AMD Phenom II x4 955, and 8Gb DDR3 1600Mhz RAM. Not one problem that stems to others on the forums. I have had an occasional CTD or complete system shutdown, but once a week maybe. Also keep in mind I am OC’ing my system CPU,RAM, and GPU, so having a crash here or there is not unexpected.


(Jimmy James) #3

Ah, good news!

-JJ


(Brainless) #4

Here also running Brink on Windows 7 64bit. No issues. If there are issues it’s the game not the combination of those two.


(Sandman77) #5

on windows 7 32 bit all is fine as well…


(light_sh4v0r) #6

Yep win7 64 and all is well apart from ATI drivers being unusable.


(Mustang) #7

Win7 x64 nVidia, no significant issues to speak of


(Jimmy James) #8

Ah, is that still an issue?

The reason I’m upgrading is that I bought a nVidia GeForce 460 GTX to upgrade my current system but the power supply can’t handle it. And I can’t switch out the power supply because it’s one of those kooky Dell proprietary ones.

Last time I buy a computer that I didn’t build from the ground up with my own hands.

Thanks again for the replies everyone,
JJ

PS What exactly is the difference between the 64 bit and 32 bit versions of Windows 7? Is there a significant increase in the performance of the OS itself or does it run applications faster? Both?


(Mustang) #9

You’re probably better off asking this in a Windows forum than here
But as I recall, from when I first moved from x86 to x64, the main benefits are high memory allowance and better memory optimisation
Also 64-bit apps should have a slight performance boost over their 32-bit counterparts
Having said that Brink is 32-bit only so I doubt the differences would be noticeable
The main issue I saw when going x64 was lack of drivers
But unless you are running some old old hardware this shouldn’t effect most people anymore

In summary, no reason not to go x64 and adding extra RAM is the cheapest and most noticeable performance upgrade you can do


(Deadwalking) #10

RAM is the main reason to go with x64, it will allow more than the 3-3.5 gbs max of x86 versions.

The x64 OS is supposed to be a bit faster/responsive, not that I have seen a bunch of test to prove it.

And as Mustang said 64 bit applications will be faster/responsive.


(light_sh4v0r) #11

[QUOTE=Jimmy James;338976]Ah, is that still an issue?

The reason I’m upgrading is that I bought a nVidia GeForce 460 GTX…[/QUOTE]

Yes that’s stiull an issue, but you’ll be just fine with that smexy 460 :slight_smile:
As for 64-bit: If you want 4 GB of RAM or more you have to use 64-bit OS. Some very old programs (more than 10 years usually) may not work on 64-bit OS’s, but other than that there’s no real disadvantage of using 64-bit.